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+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Error (/showthread.php?tid=424132)



Error - DAVIDXP - 20.03.2013

Hey, I have a GM and when I WANT COMPILE HIM IT GIVES ME THESE ERRORS:
pawn Код:
(356) : error 012: invalid function call, not a valid address
(356) : warning 215: expression has no effect
(356) : error 001: expected token: ";", but found ")"
(356) : error 029: invalid expression, assumed zero
(356) : fatal error 107: too many error messages on one line
On this Line:
pawn Код:
if ( strlen( pAKA ) < 3 ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid );
Help me, and this is all script:
pawn Код:
if ( ServerInfo[ ConnectMessages ] == 1 )
    {
        new str[ 256 ], pAKA[ 256 ];
        pAKA = dini_Get( "ladmin/config/aka.txt", tmp3 );
        if ( strlen( pAKA ) < 3 ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid );
        else if ( !strcmp( pAKA, PlayerName( playerid ), true ) ) format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid );
        else format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server ( AKA: {FFFF00}%s{ACACAC} )", PlayerName( playerid ), playerid, pAKA );

        for ( new i = 0; i < MAX_PLAYERS; i++ ) if ( IsPlayerConnected( i ) && playerid != i )
        {
            if ( PlayerInfo[ i ][ Level ] > 2 ) SendClientMessage( i, COLOR_GREY, str );
            else
            {
                format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid );
                SendClientMessage( i, COLOR_GREY, str );
            }
        }
    }
HELPPPP


Re: Error - Joshman543 - 20.03.2013

pawn Код:
if ( ServerInfo[ ConnectMessages ] == 1 )
    {
        new str[ 256 ], pAKA[ 256 ];
        pAKA = dini_Get( "ladmin/config/aka.txt", tmp3 );
        format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid );
        for ( new i = 0; i < MAX_PLAYERS; i++ ) if ( IsPlayerConnected( i ) && playerid != i )
        {
            if ( PlayerInfo[ i ][ Level ] > 2 ) SendClientMessage( i, COLOR_GREY, str );
            else
            {
                format( str, sizeof( str ),"*** {FFFF00}%s(%d) {ACACAC}has joined the server", PlayerName( playerid ), playerid );
                SendClientMessage( i, COLOR_GREY, str );
            }
        }
    }