if(BoughtTicket[playerid] == 0)
{
SendClientMessage(playerid, COLOR_RED,"Buy plane ticket from terminal.");
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
SetPlayerPos(playerid, x, y, z+1);
}
else
{
SendClientMessage(playerid, COLOR_YELLOW,"[Anak's Airways]: Welcome on flight sir - Your ticket is used.");
SendClientMessage(playerid, COLOR_WHITE,"Please exit plane when you reach your destination.");
BoughtTicket[playerid] = 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new vehicle;
vehicle = GetPlayerVehicleID(playerid);
if(vehicle == BOTveh1 || vehicle == BOTveh2 || vehicle == BOTveh3 && ispassenger == 0)
{
if(BoughtTicket[playerid] == 0)
{
SendClientMessage(playerid, COLOR_RED,"Buy plane ticket from terminal.");
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
SetPlayerPos(playerid, x, y, z+1);
}
else
{
SendClientMessage(playerid, COLOR_YELLOW,"[Anak's Airways]: Welcome on flight sir - Your ticket is used.");
SendClientMessage(playerid, COLOR_WHITE,"Please exit plane when you reach your destination.");
BoughtTicket[playerid] = 0;
}
}
}
public OnPlayerConnect( playerid )
{
BoughtTicket[playerid] = 0;
return 1;
}
i have to put this also ?
pawn Код:
|
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new vehicle;
vehicle = GetPlayerVehicleID(playerid);
if(vehicle == BOTveh1 || vehicle == BOTveh2 || vehicle == BOTveh3 && ispassenger == 0)
{
if(BoughtTicket[playerid] == 0)
{
SendClientMessage(playerid, COLOR_RED,"Buy plane ticket from terminal.");
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
SetPlayerPos(playerid, x, y, z+1);
}
else
{
SendClientMessage(playerid, COLOR_YELLOW,"[Anak's Airways]: Welcome on flight sir - Your ticket is used.");
SendClientMessage(playerid, COLOR_WHITE,"Please exit plane when you reach your destination.");
BoughtTicket[playerid] = 1;
}
}
}