public OnPlayerConnect(playerid) { textdraw = CreatePlayerTextDraw(playerid, 320.0, 240.0, "_"); PlayerTextDrawFont(playerid, textdraw, TEXT_DRAW_FONT_MODEL_PREVIEW); PlayerTextDrawUseBox(playerid, textdraw, 1); PlayerTextDrawBoxColor(playerid, textdraw, 0x000000FF); PlayerTextDrawTextSize(playerid, textdraw, 40.0, 40.0); PlayerTextDrawSetPreviewModel(playerid, textdraw, 0); PlayerTextDrawShow(playerid, textdraw); return 1; }