public OnPlayerConnect(playerid)
{
textdraw = CreatePlayerTextDraw(playerid, 320.0, 240.0, "_");
PlayerTextDrawFont(playerid, textdraw, TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawUseBox(playerid, textdraw, 1);
PlayerTextDrawBoxColor(playerid, textdraw, 0x000000FF);
PlayerTextDrawTextSize(playerid, textdraw, 40.0, 40.0);
PlayerTextDrawSetPreviewModel(playerid, textdraw, 0);
PlayerTextDrawShow(playerid, textdraw);
return 1;
}