car later and load it when I restart Server? I dont get it anymore please help.. I want that a bought car gets saved and loaded (spawns by its Position ofc then, where its bought..)
PHP код:
ocmd:buycar(playerid,params[])
{
if(GetPlayerVehicleID(playerid)==CarShopLsCar[0])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,782.7000100,-1374.5000000,13.7000000))
{
if(GetPlayerMoney(playerid) >= 6500)
{
SendClientMessage(playerid,green,"You've bought a Camper!");
GivePlayerMoney(playerid, -6500);
CreateVehicle(483,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[1])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,782.4000200,-1367.5999800,13.3000000))
{
if(GetPlayerMoney(playerid) >= 4500)
{
SendClientMessage(playerid,green,"You've bought a Manana!");
GivePlayerMoney(playerid, -4500);
CreateVehicle(410,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[2])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,782.2000100,-1360.5999800,13.3000000))
{
if(GetPlayerMoney(playerid) >= 5300)
{
SendClientMessage(playerid,green,"You've bought a Blista Compact!");
GivePlayerMoney(playerid, -5300);
CreateVehicle(496,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[3])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,781.7000100,-1354.0000000,13.5000000))
{
if(GetPlayerMoney(playerid) >= 6850)
{
SendClientMessage(playerid,green,"You've bought a Admiral!");
GivePlayerMoney(playerid, -6850);
CreateVehicle(445,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[4])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,782.0000000,-1346.6999500,13.5000000))
{
if(GetPlayerMoney(playerid) >= 8500)
{
SendClientMessage(playerid,green,"You've bought a Sunrise!");
GivePlayerMoney(playerid, -8500);
CreateVehicle(550,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[5])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,767.7999900,-1335.1999500,13.6000000))
{
if(GetPlayerMoney(playerid) >= 10500)
{
SendClientMessage(playerid,green,"You've bought a Huntley!");
GivePlayerMoney(playerid, -10500);
CreateVehicle(579,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[6])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,761.0000000,-1334.5000000,13.5000000))
{
if(GetPlayerMoney(playerid) >= 10000)
{
SendClientMessage(playerid,green,"You've bought a Stratum!");
GivePlayerMoney(playerid, -10000);
CreateVehicle(561,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[7])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,754.0999800,-1335.1999500,13.3000000))
{
if(GetPlayerMoney(playerid) >= 11800)
{
SendClientMessage(playerid,green,"You've bought a Club!");
GivePlayerMoney(playerid, -11800);
CreateVehicle(589,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[8])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,746.9000200,-1334.8000500,13.3000000))
{
if(GetPlayerMoney(playerid) >= 17000)
{
SendClientMessage(playerid,green,"You've bought a Jester!");
GivePlayerMoney(playerid, -17000);
CreateVehicle(559,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
if(GetPlayerVehicleID(playerid)==CarShopLsCar[9])
{
if(IsPlayerInRangeOfPoint(playerid,3.0,740.4000200,-1335.5000000,13.3000000))
{
if(GetPlayerMoney(playerid) >= 25000)
{
SendClientMessage(playerid,green,"You've bought a Sultan!");
GivePlayerMoney(playerid, -25000);
CreateVehicle(560,748.8787,-1348.0210,13.5107,268.6033,148,148,60*30);
}
else
{
SendClientMessage(playerid,darkred,"You have not enough money!");
}
}
return 1;
}
return 1;
}
Im sure this should work. If not PM me please.