Код:
CreateObject(9589, 1989.6999511719, -2061.1999511719, 12.39999961853, 0, 90, 0);
CreateObject(9589, 1989.6999511719, -2066.8000488281, 12.39999961853, 0, 90, 0);
CreateObject(9589, 1979.5, -2061.3000488281, 12.300000190735, 0, 90, 0);
CreateObject(9589, 1979.5, -2067.6999511719, 12.300000190735, 0, 90, 0);
CreateObject(9589, 1989.5, -2056.8999023438, 13.5, 0, 178, 90);
CreateObject(9589, 1980, -2056.8999023438, 13.5, 0, 177.99499511719, 90);
CreateObject(9589, 1979, -2056.8999023438, 13.5, 0, 177.99499511719, 90);
CreateObject(9589, 1994.3000488281, -2061.8000488281, 13.5, 0, 179.99499511719, 180);
CreateObject(9589, 1994.3000488281, -2069.8000488281, 13.5, 0, 179.99450683594, 179.99450683594);
CreateObject(9589, 1989.4000244141, -2069.8999023438, 13.5, 0, 179.99450683594, 269.99450683594);
CreateObject(9589, 1979.8000488281, -2069.8999023438, 13.5, 0, 179.99450683594, 269.98901367188);
CreateObject(9589, 1979, -2069.8999023438, 13.5, 0, 179.99450683594, 269.98901367188);
CreateObject(9589, 1979.5, -2061.8999023438, 18.60000038147, 0, 90, 0);
CreateObject(9589, 1989.0999755859, -2061.8999023438, 18.60000038147, 0, 90, 0);
CreateObject(9589, 1989.5, -2069.8000488281, 18.60000038147, 0, 90, 0);
CreateObject(9589, 1981, -2069.8000488281, 18.60000038147, 0, 90, 0);
CreateObject(9589, 1979.5, -2071.5, 18.60000038147, 0, 90, 0);
CreateObject(9598, 1974.3000488281, -2058.5, 14.10000038147, 0, 0, 0);
CreateObject(9589, 1974.1999511719, -2069.5, 13.39999961853, 0, 179.99450683594, 357.98901367188);
CreateObject(9589, 1974.1999511719, -2064.8999023438, 13.39999961853, 0, 179.99450683594, 357.98400878906);
CreateObject(1649, 1974.3000488281, -2059.1999511719, 16.89999961853, 0, 0, 272);
CreateObject(1491, 1974.3000488281, -2057.6999511719, 12.39999961853, 0, 0, 270);
CreateObject(2745, 1973.8000488281, -2059.6000976563, 13.60000038147, 0, 0, 270);
CreateObject(2745, 1973.8000488281, -2057.3000488281, 13.60000038147, 0, 0, 270);
CreateObject(1215, 1985.8000488281, -2057.3999023438, 17.200000762939, 58, 0, 358);
CreateObject(1215, 1984.8000488281, -2069.8000488281, 17.200000762939, 300, 0, 0);
CreateObject(1215, 1994.1999511719, -2064.6999511719, 17, 57.996826171875, 0, 273.99499511719);
CreateObject(16151, 1993.4000244141, -2065.3000488281, 12.800000190735, 0, 0, 0);
CreateObject(955, 1993.8000488281, -2059.1999511719, 12.89999961853, 0, 0, 272);
CreateObject(970, 1987.8000488281, -2059.1000976563, 13, 0, 0, 270);
CreateObject(970, 1987.9000244141, -2067.6999511719, 13, 0, 0, 270);
CreateObject(2773, 1975.5999755859, -2059.8000488281, 12.89999961853, 0, 0, 90);
CreateObject(2773, 1975.6999511719, -2057.5, 12.89999961853, 0, 0, 90);
CreateObject(1705, 1989.8000488281, -2057.8000488281, 12.5, 0, 0, 0);
CreateObject(1705, 1990.5999755859, -2069.1999511719, 12.5, 0, 0, 180);
CreateObject(2802, 1986.3000488281, -2068.1999511719, 12.800000190735, 0, 0, 272);
CreateObject(2802, 1980.8000488281, -2068.6000976563, 12.699999809265, 0, 0, 87.99951171875);
CreateObject(2802, 1976.1999511719, -2068.1999511719, 12.699999809265, 0, 0, 271.99951171875);
CreateObject(2802, 1986.0999755859, -2057.8999023438, 12.800000190735, 0, 0, 271.99951171875);
CreateObject(2802, 1982.6999511719, -2058.3999023438, 12.699999809265, 0, 0, 87.994995117188);
CreateObject(2802, 1979.5, -2057.6000976563, 12.699999809265, 0, 0, 271.99951171875);
CreateObject(2800, 1986.0999755859, -2058.1999511719, 13.10000038147, 0, 0, 0);
CreateObject(2800, 1982.6999511719, -2058.5, 13, 0, 0, 0);
CreateObject(2800, 1979.5999755859, -2057.6999511719, 13, 0, 0, 0);
CreateObject(2800, 1986.1999511719, -2068.1999511719, 13.10000038147, 0, 0, 0);
CreateObject(2800, 1980.6999511719, -2068.5, 13, 0, 0, 0);
CreateObject(2800, 1976.1999511719, -2068.1999511719, 12.800000190735, 0, 0, 0);
CreateObject(3515, 1972.0999755859, -2062.8000488281, 11.5, 0, 0, 0);
CreateObject(3472, 1967.4000244141, -2068.1999511719, 12.5, 0, 0, 0);
CreateObject(3472, 1967.5999755859, -2053.3000488281, 12.5, 0, 0, 0);
CreateObject(9833, 1971.5, -2062.8000488281, 15.60000038147, 0, 0, 0);
Nice Work but next time try to make it not like a box adding windows around the building would be nice 5/10 good
Nice and easy. +.
9/10. Good as yur first Map.
Excellent work. I hope you will make more awesome maps in future.