Is it possible to create an object when you do a command? -
Don_Cage - 18.03.2013
Im wondering if it is possible to create an object and put a timer that it will dissapear after lets say 30 seconds? and in that case how can i make it?
This is the command i want to put out an object but im not sure how i can make it and also i dont know how to make it with timer so please help me with this.
pawn Код:
if(strcmp(cmd, "/refillarmory", true) == 0)
{
if(PlayerInfo[playerid][pJob] == 16)
{
if(PlayerInfo[playerid][pArmoryrefill] == 1)
{
new tmpcar = GetPlayerVehicleID(playerid);
if(IsPlayerInRangeOfPoint(playerid, 15, 1567.2455,-1691.3341,5.8906))
{
if(GetVehicleModel(tmpcar) == 433 || GetVehicleModel(tmpcar) == 440 || GetVehicleModel(tmpcar) == 514 || GetVehicleModel(tmpcar) == 428 || GetVehicleModel(tmpcar) == 403 || GetVehicleModel(tmpcar) == 515)
{
SendClientMessage(playerid, TEAM_GROVE_COLOR, "You have delivered the armory equipment to the Police Department");
SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "* You have been rewarded with 2.500.");
PlayerInfo[playerid][pArmoryrefill] = 0;
SafeGivePlayerMoney(playerid, 2500);
Armory[ARMOUR] = 15;
Armory[MP5] = 20;
Armory[SHOTGUN] = 20;
Armory[SHIELD] = 15;
CreateDynamicObject(3066,-69.5999985,-1124.6999512,1.1000000,0.0000000,0.0000000,65.5000000);
//Can i do it like this, and then just put a timer to remove it after 30 seconds?
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You can't load with this vehicle!");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You are NOT at the Armory loading place!");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You dont have any armory equipment in your car");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You are not a Trucker!");
}
return 1;
}
Re: Is it possible to create an object when you do a command? -
Jefff - 18.03.2013
pawn Код:
new TemporaryID = CreateDynamicObject(3066,-69.5999985,-1124.6999512,1.1000000,0.0000000,0.0000000,65.5000000);
SetTimerEx("RemoveObject",30*1000,false,"d",TemporaryID);
Somewhere
pawn Код:
forward RemoveObject(objectid);
public RemoveObject(objectid)
{
if(IsValidDynamicObject(objectid))
DestroyDynamicObject(objectid);
return 1;
}
Re: Is it possible to create an object when you do a command? -
Don_Cage - 18.03.2013
so i put this
pawn Код:
new TemporaryID = CreateDynamicObject(3066,-69.5999985,-1124.6999512,1.1000000,0.0000000,0.0000000,65.5000000);
SetTimerEx("RemoveObject",30*1000,false,"d",TemporaryID);
where it putted this?
pawn Код:
CreateDynamicObject(3066,-69.5999985,-1124.6999512,1.1000000,0.0000000,0.0000000,65.5000000);
Re: Is it possible to create an object when you do a command? -
Scenario - 18.03.2013
Technically "TemporaryID" should be declared outside of the function where you're creating the object since it's being used at another location in the mode.
pawn Код:
new TemporaryID; // put this near the top of your mode
Then put the following where you're making the object in your command:
pawn Код:
TemporaryID = CreateDynamicObject(3066,-69.5999985,-1124.6999512,1.1000000,0.0000000,0.0000000,65.5000000);
SetTimerEx("RemoveObject",30*1000,false,"d",TemporaryID);
Re: Is it possible to create an object when you do a command? -
Don_Cage - 18.03.2013
Ah ok, Is it also possible to do exact same thing exept that the object is allways there but when i type the command it removes the object for 30 seconds and after 30 seconds it comes back?
Re: Is it possible to create an object when you do a command? -
Scenario - 18.03.2013
Yeah. When yo call the timer just destroy the object and when the timer actually executes (30 seconds later) create the object.