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Text draw fail. - Printable Version

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+--- Thread: Text draw fail. (/showthread.php?tid=423164)



Text draw fail. - Denying - 16.03.2013

First of all, thank you for reading this.

Alright, so I'm using the following code:
pawn Код:
FactionInvite = TextDrawCreate(0.5, 280.0, "You have been invited to a faction~n~ use /accept faction to continue");
    TextDrawUseBox(FactionInvite, 1);
    TextDrawBoxColor(FactionInvite, 0x000000FF);
    TextDrawTextSize(FactionInvite, 0.4, 26.4);
    TextDrawBackgroundColor(FactionInvite, 0x000000FF);
    TextDrawLetterSize(FactionInvite, 0.4, 0.8);
This is the first time I create a textdraw and I want the textdraw to be in a black square ( box )
Well, the problem is whenever I show this textdraw to someone it comes out like this:
"You
have
been
invited
to
a
...." ( and it's not in a box )

What am I doing wrong..? I've never experienced with textdraws, as was said above, any help/explnation will be appreicated!


Re: Text draw fail. - Jstylezzz - 16.03.2013

I suggest you use iPleomax's textdraw creator, it's really nice and easy.


Re: Text draw fail. - Denying - 16.03.2013

I'll check it out, downloading it as I'm typing this message.
Thank you for the quick reply.


Re: Text draw fail. - Denying - 16.03.2013

Okay, first of all sorry for double posting I just want you to notice this. xD

This is an awesome filterscript and how do I use the made textdraw? I mean it is saved in the scriptfiles folder, but how do I call it/show it?


Re: Text draw fail. - Jstylezzz - 16.03.2013

You have to copy the TextDrawCreate code, and all that stuff, into OnGameModeInit, then you need to place TextDrawShowForPlayer/TextDrawHideForPlayer at the place you want to show it.
Search for those things on the wiki, as the usage is clearly explained there.


Re: Text draw fail. - Denying - 16.03.2013

One little question.. copy it from where? :/

EDIT: nevermind. xD

EDIT2: Thank you for helping me, rep+.