PlayAudioStreamForPlayer 0.3x -
Maartinshskd - 14.03.2013
Can someone help me with making a script for audio streaming? And what plugin do I need?
I want the audio to start on OnPlayerConnect and to end on OnPlayerSpawn
Have been looking for solutions on web for hours, so don't judge me...
Re: PlayAudioStreamForPlayer 0.3x -
Scenario - 14.03.2013
https://sampwiki.blast.hk/wiki/PlayAudioStreamForPlayer
https://sampwiki.blast.hk/wiki/StopAudioStreamForPlayer
It's simple, mate.
When using that function, though, make sure your GTA radio volume is turned up because otherwise it won't play anything for you!
Re: PlayAudioStreamForPlayer 0.3x -
Maartinshskd - 14.03.2013
I tryed this one, but I got errors about undefined symbols cmdtext and PlayAudioStreamForPlayer
Re: PlayAudioStreamForPlayer 0.3x -
Scenario - 14.03.2013
Post your code, then! This is a help forum after all...
Re: PlayAudioStreamForPlayer 0.3x -
Maartinshskd - 14.03.2013
I just used the example from samp wiki
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/play radio", cmdtext, true) == 0)
{
PlayAudioStreamForPlayer(playerid, "http://somafm.com/tags.pls");
return 1;
}
if (strcmp("/radio in my pos", cmdtext, true) == 0)
{
new Float:X, Float:Y, Float:Z, Float:Distance = 5.0;
GetPlayerPos(playerid, X, Y, Z);
PlayAudioStreamForPlayer(playerid, "http://somafm.com/tags.pls", X, Y, Z, Distance, 1);
return 1;
}
return 0;
}
Re: PlayAudioStreamForPlayer 0.3x -
IstuntmanI - 14.03.2013
Add
...
Look in other scripts.
Re: PlayAudioStreamForPlayer 0.3x -
Scenario - 14.03.2013
Make sure you have this at the top of your script:
It should be at the very top, otherwise, put it there!
Re: PlayAudioStreamForPlayer 0.3x -
Maartinshskd - 14.03.2013
It is there!
Re: PlayAudioStreamForPlayer 0.3x -
Scenario - 14.03.2013
PM me your full code then, I'll take a look.
Re: PlayAudioStreamForPlayer 0.3x -
ViruZz - 14.03.2013
pawn Код:
public OnPlayerConnect(playerid) {
PlayAudioStreamForPlayer(playerid, "your url here");
return 1;
}
public OnPlayerSpawn(playerid) {
StopAudioStreamForPlayer(playerid);
return 1;
}
was that so hard lol?