INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
Manowar - 13.03.2013
As the difference between INVALID_PLAYER_ID and function IsPlayerConnected(playerid) ?
How best to record
PHP код:
If(!IsPlayerConnected(killerid))
or
PHP код:
If(killerid != INVALID_PLAYER_ID)
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
rangerxxll - 13.03.2013
I usually do something like this.
pawn Код:
if(!IsPlayerConnected(killerid))
! = Not.
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
Mystique - 13.03.2013
Doesn't really matter which one you use.
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
MP2 - 13.03.2013
INVALID_KILLER_ID is better. IsPlayerConnected has to call the function, but the variable is already there for you to check.
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
Manowar - 13.03.2013
Quote:
Originally Posted by rangerxxll
I usually do something like this.
pawn Код:
if(!IsPlayerConnected(killerid))
! = Not.
|
I knew casually written, now corrected
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
Jefff - 13.03.2013
For some reasons better is IsPlayerConnected (troll program for samp ;d) but you can use this
pawn Код:
if(0 <= killerid < MAX_PLAYERS)
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
MP2 - 14.03.2013
thats the stopidest think ive ever herd
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
GeekSiMo - 29.07.2014
OH YEAhh
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
Beckett - 29.07.2014
Theres pretty much no difference between these two functions both means the same.
Re: INVALID_PLAYER_ID and function IsPlayerConnected(playerid) -
Virtual1ty - 29.07.2014
Some people here really have no idea what they're saying...
As already mentioned, one is a function and the other is a constant expression.
Calling functions takes time to retrieve the result, but checking variables
is much much faster because you know in front exactly what to check for.