enum EnumOrg
{
Org
}
new PlayerInfo[MAX_PLAYERS][EnumOrg];
PlayerInfo[MAX_PLAYERS][Org] = 1;///Civil
PlayerInfo[MAX_PLAYERS][Org] = 2;///Policia
PlayerInfo[MAX_PLAYERS][Org] = 3;///Groove
Enum EnumOrg
{
Org
}
new PlayerInfo[MAX_PLAYERS][EnumOrg];
PlayerInfo[playerid][Org] = 1;///Civil
PlayerInfo[playerid][Org] = 2;///Policia
PlayerInfo[playerid][Org] = 3;///Groove