Map Load - Printable Version
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Map Load -
colonel-top - 10.03.2013
Hello guys
im use MTA 1.3.1 Create Map And Convert at convertffs
But when im copy it ongamemodeinit
its not load object at all
examples : its load object at Las venturas But some object at los santos perahing square not load
can someone have tipz or suggestion or help me plz
thankyou
with respect Colonel
Re: Map Load -
Denying - 10.03.2013
A tip... use this:
https://sampforum.blast.hk/showthread.php?tid=282801
Re: Map Load -
Stanford - 10.03.2013
Yes, you may use map editor, its better for creating and having fun while mapping anyway, make sure to have a streamer if the objects are dynamic, and try as you can to put the map codes inside the main script not as filterscripts so it won't have "stress" in it..
I hope that I helped you.
Re: Map Load -
Bakr - 10.03.2013
Check the amount of objects you are creating and their stream distances. There is no need to use the "Official" map editor, I don't prefer to use it either.
Re: Map Load -
colonel-top - 10.03.2013
Thx im use only createobject and add it in my GM in Ongamemodeinit
But Object its show only in LV . At Pershing square my object not load lol
so thx guys i will change to use mapeditor ( map constriction ) thank you again guys
@Bakr
Stream Distance ? What is mean ? ( sorry im not advance lol)
and amount of object how many its should have
AW: Map Load -
ulbi1990 - 10.03.2013
Don't forget that SA:MP has limits.
SA:MP CreateObject + RemoveBuildingForPlayer limit = 1000
Source:
https://sampwiki.blast.hk/wiki/Limits
Better to use a streamer.
Re: Map Load -
colonel-top - 10.03.2013
Oh Ok Thankyou But if im ue stramer its have limit too ?
AW: Map Load -
ulbi1990 - 10.03.2013
No as long as you don't reach 1000 objects at one place.
Re: Map Load -
colonel-top - 10.03.2013
Umm May be my map its too large and full if object hehe lol