Problem With Weapons - Printable Version
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+--- Thread: Problem With Weapons (
/showthread.php?tid=421685)
Problem With Weapons -
Brokenbreaken - 10.03.2013
I have that code:
Код:
stock GiveWeapon(PlayerId,WeaponId,Ammunition)
{
for(new W = 0; W < 13; W++)
{
GetPlayerWeaponData(PlayerId,W,PlayerWeapon[PlayerId][W],PlayerAmmunition[PlayerId][W]);
}
PlayerWeapon[PlayerId][GetWeaponSlot(WeaponId)] = WeaponId;
PlayerAmmunition[PlayerId][GetWeaponSlot(WeaponId)] = Ammunition;
GivePlayerWeapon(PlayerId,WeaponId,Ammunition);
SetPlayerAmmo(PlayerId,GetWeaponSlot(WeaponId),PlayerAmmunition[PlayerId][GetWeaponSlot(WeaponId)]);
SetPlayerArmedWeapon(PlayerId,WeaponId);
return 1;
}
stock ResetWeapon(PlayerId,WeaponId)
{
PlayerWeapon[PlayerId][GetWeaponSlot(WeaponId)] = 0;
PlayerAmmunition[PlayerId][GetWeaponSlot(WeaponId)] = 0;
SetPlayerAmmo(PlayerId,GetWeaponSlot(WeaponId),0);
ResetPlayerWeapons(PlayerId);
for(new W = 0; W < 13; W++)
{
GivePlayerWeapon(PlayerId,PlayerWeapon[PlayerId][W],PlayerAmmunition[PlayerId][W]);
}
SetPlayerArmedWeapon(PlayerId,0);
return 1;
}
stock ResetWeapons(PlayerId)
{
for(new W = 0; W < 13; W++)
{
PlayerWeapon[PlayerId][W] = 0;
PlayerAmmunition[PlayerId][W] = 0;
SetPlayerAmmo(PlayerId,W,0);
}
ResetPlayerWeapons(PlayerId);
SetPlayerArmedWeapon(PlayerId,0);
return 1;
}
stock GetWeaponSlot(WeaponId)
{
switch(WeaponId)
{
case 0,1: return 0;
case 2..9: return 1;
case 10..15: return 10;
case 16..18,39: return 8;
case 22..24: return 2;
case 25..27: return 3;
case 28,29,32: return 4;
case 30,31: return 5;
case 33,34: return 6;
case 35..38: return 7;
case 40: return 12;
case 41..43: return 9;
case 44..46: return 11;
}
return -1;
}
I get weapon,
Код:
public OnPlayerSpawn(playerid)
{
PlayerSpawned[playerid] = 1;
ResetWeapons(playerid);
if(PlayerLevel[playerid] == 0)
{
GiveWeapon(playerid,23,500);
GiveWeapon(playerid,46,1);
}
But if i shot,
Код:
public OnPlayerKeyStateChange(playerid,newkeys,oldkeys)
{
if(newkeys & KEY_FIRE && PlayerWeapon[playerid][GetWeaponSlot(GetPlayerWeapon(playerid))] != GetPlayerWeapon(playerid)) ResetWeapon(playerid,GetPlayerWeapon(playerid));
return 1;
}
I lose the weapon [silenced pistol], why?
Re: Problem With Weapons -
iGetty - 10.03.2013
Looks like you're only giving 1 ammo?
Re: Problem With Weapons -
Brokenbreaken - 10.03.2013
1 ammo to parachute, 500 to pistol.