CMD:badge(playerid, params[]) { new string[128], string2[64]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(IsACop(playerid)) { if(!PlayerInfo[playerid][pFacDuty]) { PlayerInfo[playerid][pFacDuty] = 1; SetPlayerColor(playerid, TRANSPARENT_BLUE); format(string, sizeof(string), "* %s grabs their badge, gun and mp5 from the locker.", RPN(playerid)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); GiveZaiatWeapon(playerid, 29, 500); GiveZaiatWeapon(playerid, 24, 200); SetPlayerArmour(playerid, 100); return 1; } else { PlayerInfo[playerid][pFacDuty] = 0; SetPlayerColor(playerid, TRANSPARENT_WHITE); SetPlayerArmour(playerid, 0); format(string, sizeof(string), "* %s places their badge in the locker.", RPN(playerid)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); return 1; } } }
E:\***(1255 ![]() E:***(12558 -- 12583) : warning 209: function "cmd_badge" should return a value E:\***(23723) : warning 203: symbol is never used: "badge" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings. |
CMD:badge(playerid, params[])
{
new
string[128],
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(IsACop(playerid))
{
if(!PlayerInfo[playerid][pFacDuty])
{
PlayerInfo[playerid][pFacDuty] = 1;
SetPlayerColor(playerid, TRANSPARENT_BLUE);
format(string, sizeof(string), "* %s grabs their badge, gun and mp5 from the locker.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
GiveZaiatWeapon(playerid, 29, 500);
GiveZaiatWeapon(playerid, 24, 200);
SetPlayerArmour(playerid, 100);
return 1;
}
else
{
PlayerInfo[playerid][pFacDuty] = 0;
SetPlayerColor(playerid, TRANSPARENT_WHITE);
SetPlayerArmour(playerid, 0);
format(string, sizeof(string), "* %s places their badge in the locker.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
}
return 1;
}
pawn Код:
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E:\zGamingRoleplay\gamemodes\ZRP.pwn(12556) : error 001: expected token: "-identifier-", but found "if" E:\zGamingRoleplay\gamemodes\ZRP.pwn(12580) : warning 217: loose indentation |
CMD:badge(playerid, params[])
{
new string[128];
if(pInfo[playerid][Member] == 9)
{
Group_SetPlayer(Police, playerid, true);
SetPlayerColor(playerid, TRANSPARENT_BLUE);
format(string, sizeof(string), "* %s grabs their badge, gun and mp5 from the locker.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
GivePlayerWeapon(playerid, 29, 500);
GivePlayerWeapon(playerid, 24, 200);
SetPlayerArmour(playerid, 100);
return 1;
}
else
{
Group_SetPlayer(gCivil, playerid, false);
SetPlayerColor(playerid, TRANSPARENT_WHITE);
SetPlayerArmour(playerid, 0);
format(string, sizeof(string), "* %s places their badge in the locker.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
return 1;
}
pawn Код:
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E:\zGamingRoleplay\gamemodes\ZRP.pwn(12555) : error 028: invalid subscript (not an array or too many subscripts): "pInfo" E:\zGamingRoleplay\gamemodes\ZRP.pwn(12555) : warning 215: expression has no effect E:\zGamingRoleplay\gamemodes\ZRP.pwn(12555) : error 001: expected token: ";", but found "]" E:\zGamingRoleplay\gamemodes\ZRP.pwn(12555) : error 029: invalid expression, assumed zero E:\zGamingRoleplay\gamemodes\ZRP.pwn(12555) : fatal error 107: too many error messages on one line |
CMD:badge(playerid, params[])
{
new string[128];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(IsACop(playerid))
{
if(!PlayerInfo[playerid][pFacDuty])
{
PlayerInfo[playerid][pFacDuty] = 1;
SetPlayerColor(playerid, TRANSPARENT_BLUE);
format(string, sizeof(string), "* %s grabs their badge, gun and mp5 from the locker.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
GiveZaiatWeapon(playerid, 29, 500);
GiveZaiatWeapon(playerid, 24, 200);
SetPlayerArmour(playerid, 100);
}
else
{
PlayerInfo[playerid][pFacDuty] = 0;
SetPlayerColor(playerid, TRANSPARENT_WHITE);
SetPlayerArmour(playerid, 0);
format(string, sizeof(string), "* %s places their badge in the locker.", RPN(playerid));
SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
}
return 1;
}
pawn Код:
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