Bugging player ids - Printable Version
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Bugging player ids -
beasty - 03.03.2013
Hey, i have problem with my server.
Bugging my server players id's. I mean, when i'm trying to set (for example) playerid 1 admin level, the admin gets playerid 3 or something. I don't think, that administration system is guilty, because before couple weeks everything was fine. Maybe some include or plugin can be guilty?
Please help, sorry for bad english.
Re: Bugging player ids -
Jochemd - 03.03.2013
It might be a good idea to show us the code where you set the level (post the command here).
Respuesta: Bugging player ids -
Strier - 03.03.2013
So i guess what you mean is..
When playerid (ID 0) uses the setlevel command the playerid he uses returns to himself?
For example Strier attempted to set Beasty level to 4
Strier set's strier Level 4.
Well, if that's the case define a global/local variable and change it for playerid..
the variable would be like this
pawn Код:
new Receiver[MAX_PLAYERS];
and once it's made define it like this
instead (Example):
as playerid is always 0..
Hope you got it :/
Re: Bugging player ids -
beasty - 03.03.2013
Noo, guys, i mean not only admin setlevel command bugging, every command who requires other player id's bugging. Like /goto, /pm or something.
Re: Bugging player ids -
DaRk_RaiN - 03.03.2013
Seen this happen before
https://sampforum.blast.hk/showthread.php?tid=394856, update your sscanf and recompile.
Re: Bugging player ids -
beasty - 03.03.2013
Thanks, DaRk_RaiN.
FIXED