Clock - Printable Version
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+--- Thread: Clock (
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Clock -
Fernado Samuel - 27.02.2013
Removed
Re: Clock -
Fernado Samuel - 27.02.2013
DUMP
Re: Clock -
mamorunl - 27.02.2013
You have to synchronise the clock with SetPlayerTime (run a timer every second to increase your time and virtualise a clock)
Re: Clock -
Fernado Samuel - 27.02.2013
Removed
Re: Clock -
mamorunl - 27.02.2013
pawn Код:
new gHour, gMin;
onGameModeInit() { SetTimer("Timer", 1000, true); }
public Timer() {
gMin++;
if(gMin == 60) {
gMin = 0;
gHour++;
if(gHour == 24) gHour = 0;
}
SetTime(gHour, gMin);
}
Not sure about the SetTime part. Can't remember the actual function. Maybe loop through all players and then SetPlayerTime or something. You got to figure that out on your own