Question about y_ini saving.. - Printable Version
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+--- Thread: Question about y_ini saving.. (
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Question about y_ini saving.. -
Scrillex - 26.02.2013
I have made Administration now I need to make a new saving file...
So if I use almost the same saving only with new enmu like gInfo etc
But If I use
Then I got str errors and new are defined multiple times...
pawn Код:
stock GPath(playerid)
{
new str[128],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(str,sizeof(str),Path,name);
return str;
}
pawn Код:
stock Path(playerid)
{
new str[128],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(str,sizeof(str),UserPath,name);
return str;
}
Re: Question about y_ini saving.. -
Bakr - 26.02.2013
You have a global variable somewhere with the name of "str". Change it (as it's a horrible variable name anyway).
Re: Question about y_ini saving.. -
Scrillex - 26.02.2013
to string? if so then string will shadow too...
Re: Question about y_ini saving.. -
Bakr - 26.02.2013
Quote:
Originally Posted by Scrillex
to string? if so then string will shadow too...
|
Variable names are limitless...
One more reasonable name would be g_string.
Re: Question about y_ini saving.. -
Scrillex - 26.02.2013
And how I can define name in diffrent?