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[FilterScript] [0.3d+] Hide dat Object! - Printable Version

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+--- Thread: [FilterScript] [0.3d+] Hide dat Object! (/showthread.php?tid=418945)



[0.3d+] Hide dat Object! - richardcor91 - 26.02.2013

[0.3d+]
Hide dat Object!


What it does?
Thanks to [uL]Pottus, with this filterscript you can remove/restore any object model from the default San Andreas map.

Instructions:
Just unzip the file, put the "HDO" folder inside your scriptfiles folder, compile and it's ready to run.

Commands:
All the commands are for RCON admins:

/showmodels - creates a label near each map object containing its model number
/hidemodels - deletes all the labels
/remove <object model> - remove the desired object model from the map
/restore <object model> - restore the desired object model

Download:
Preview the code
Download the pack here


Re: [0.3d+] Hide dat Object! - karolis1478 - 26.02.2013

nice


Re: [0.3d+] Hide dat Object! - Juninho_Oakley - 26.02.2013

Very Nice!


Re: [0.3d+] Hide dat Object! - Djean - 27.02.2013

Not unique but great.


Re: [0.3d+] Hide dat Object! - richardcor91 - 27.02.2013

Thank you!
Well, the idea came from the fails due to the light poles while racing. I believe this can fix the problem


Re: [0.3d+] Hide dat Object! - XtremeR - 27.02.2013

good work +rep .


Re: [0.3d+] Hide dat Object! - Pottus - 27.02.2013

Good too see someone did something with that array

/showmodels FTW