[FilterScript] [0.3d+] Hide dat Object! - Printable Version
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+--- Thread: [FilterScript] [0.3d+] Hide dat Object! (
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[0.3d+] Hide dat Object! -
richardcor91 - 26.02.2013
[0.3d+]Hide dat Object!
What it does?
Thanks to
[uL]Pottus, with this filterscript you can remove/restore any object model from the default San Andreas map.
Instructions:
Just unzip the file, put the "HDO" folder inside your scriptfiles folder, compile and it's ready to run.
Commands:
All the commands are for RCON admins:
/showmodels - creates a label near each map object containing its model number
/hidemodels - deletes all the labels
/remove <object model> - remove the desired object model from the map
/restore <object model> - restore the desired object model
Download:
Preview the code
Download the pack here
Re: [0.3d+] Hide dat Object! -
karolis1478 - 26.02.2013
nice
Re: [0.3d+] Hide dat Object! -
Juninho_Oakley - 26.02.2013
Very Nice!
Re: [0.3d+] Hide dat Object! -
Djean - 27.02.2013
Not unique but great.
Re: [0.3d+] Hide dat Object! -
richardcor91 - 27.02.2013
Thank you!
Well, the idea came from the fails due to the light poles while racing. I believe this can fix the problem
Re: [0.3d+] Hide dat Object! -
XtremeR - 27.02.2013
good work +rep .
Re: [0.3d+] Hide dat Object! -
Pottus - 27.02.2013
Good too see someone did something with that array
/showmodels FTW