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[Include] Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - Printable Version

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Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - SuperViper - 26.02.2013

Introduction

This is an array of every single object model that exists in the game and it includes custom SA-MP objects up to 0.3e. I made this a very long time ago, thinking that I was gonna make a map editor with it, but I just couldn't find the time for it, so now I'm releasing this. Hopefully someone will use this include and https://sampforum.blast.hk/showthread.php?tid=415397 to make an amazing map editor.


Versions

Version 1.0 - Pastebin



Changelog

VersionChange
Version 1.0Created the script

Using

To begin using this include, drag the file to your pawno > includes folder and put

pawn Код:
#include <objectList>
at the top of your script.

You can access the array by using

ObjectList[index][oID]
ObjectList[index][oName]


Credits

SuperViper - Putting together the list


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - Yiin - 26.02.2013

Awesome. Thanks !


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - Ballu Miaa - 06.03.2013

Nice. Good work Viper. Thanks.


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - iFear - 06.03.2013

Nice work Viper.
Thanks for it.


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - TheChimpJr - 28.05.2013

Great work.. Eat some rep buddy. Thanks for taking your time and developing this huge list.


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - Inverse - 20.06.2013

Good job! Thanks for taking the time to make this.


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - xser12 - 26.06.2013

Nice job +1


Re : Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - Vukilore - 26.06.2013

Thanks, that usefull !


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - RedFusion - 01.01.2014

You forgot to add these objects:
pawn Код:
{19513, "whitephone"}, {19514, "SWATHgrey"}, {19515, "SWATAgrey"}, {19516, "Hair1_nc"}, {19516, "Hair2_nc"}, {19518, "Hair3_nc"}, {19518, "Hair5_nc"}, {19520, "pilotHat01"}, {19521, "policeHat01"}



Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - SuperViper - 01.01.2014

Read the title. It's up to 0.3e. I don't play SA-MP anymore, so I don't plan on updating this.


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - Aliassassin123456 - 02.01.2014

Good job, It's really nice for my Map Editor
But, [uL]Pottus's Objects array isn't good, some objects has something like shadow and
When i want to remove it with OnPlayerShootPos and Pottus's Objects array it works but,
Only object removed and shadow of it didn't remove


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - AceShooter - 03.01.2014

Really good


Re: Array of All Object Models (from GTA objects to SA-MP 0.3e objects) - Pottus - 03.01.2014

Quote:
Originally Posted by Aliassassin123456
Посмотреть сообщение
Good job, It's really nice for my Map Editor
But, [uL]Pottus's Objects array isn't good, some objects has something like shadow and
When i want to remove it with OnPlayerShootPos and Pottus's Objects array it works but,
Only object removed and shadow of it didn't remove
My object is just all SA object positions you should also remove the LOD object as well probably part of the problem.