/am Hello, this is a message
if (strcmp("/adminmessage", cmdtext, true) == 0 || strcmp(cmdtext,"/am",true)==0)
{
//Code Here
return 1;
}
|
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/msgall", true) == 0) { // Send a message to everyone. SendClientMessageToAll(0xDEEE20FF, "Hello."); return 1; } return 0; } |
CMD:am(playerid, params[]
{
new string[128];
if(isnull(params)) return SendClientMessage(playerid, -1, "USAGE: /am [message]");
format(string, sizeof(string), "%s", params);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
if (strcmp("/adminmessage", cmdtext, true) == 0 || strcmp(cmdtext,"/am",true)==0)
{
new string[128];
format(string, sizeof(string), "%s", params);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
/w [id] [message]
CMD:w(playerid, params[])
{
new
message[128],
id,
szPlayerName[MAX_PLAYER_NAME],
szMessage[128];
if(sscanf(params, "us[128]", id, message)) {
SendClientMessage(playerid, -1, "USAGE: /w [playerid] [message]");
}
else
{
if(IsPlayerConnected(id))
{
if(playerid != id)
{
GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);
format(szMessage, sizeof(szMessage), "Whisper from %s: %s", szPlayerName, message);
SendClientMessage(id, -1, szMessage);
GetPlayerName(id, szPlayerName, MAX_PLAYER_NAME);
format(szMessage, sizeof(szMessage), "Whisper sent to %s: %s", szPlayerName, message);
SendClientMessage(playerid, -1, szMessage);
}
else
{
SendClientMessage(playerid, -1, "You cannot whisper to yourself!");
}
}
else
{
SendClientMessage(playerid, -1, "The specified player ID is either not connected or has not authenticated.");
}
}
return 1;
}
|
https://sampwiki.blast.hk/wiki/SendClientMessageToAll
pawn Код:
|
F:\SAMP\gamemodes\naterp.pwn(146) : error 017: undefined symbol "params" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.