public OnPlayerLogin(playerid,password[])
{
new string2[128], string[256], passkey[256];
format(string2, sizeof(string2), "users/%s.ini", PlayerName(playerid));
format(passkey, sizeof(passkey), "%s", dini_Get(string2, "Key"));
if(strcmp(passkey,password, true ) == 0 )
{
PlayerInfo[playerid][pCash] = dini_Int(string2,"Cash");
PlayerInfo[playerid][pLevel] = dini_Int(string2,"Level");
PlayerInfo[playerid][pAccount] = dini_Int(string2,"Account");
PlayerInfo[playerid][pAdmin] = dini_Int(string2,"AdminLevel");
PlayerInfo[playerid][pAdminPIN] = dini_Int(string2,"AdminPIN");
PlayerInfo[playerid][pSpecial] = dini_Int(string2,"Special");
PlayerInfo[playerid][pExp] = dini_Int(string2,"Respect");
PlayerInfo[playerid][gPupgrade] = dini_Int(string2,"UpgradePoints");
PlayerInfo[playerid][pKills] = dini_Int(string2,"Kills");
PlayerInfo[playerid][pSHealth] = dini_Float(string2,"pSHealth");
PlayerInfo[playerid][pHealth] = dini_Float(string2,"Health");
PlayerInfo[playerid][pPos_x] = dini_Float(string2,"Pos_x");
PlayerInfo[playerid][pPos_y] = dini_Float(string2,"Pos_y");
PlayerInfo[playerid][pPos_z] = dini_Float(string2,"Pos_z");
PlayerInfo[playerid][pInt] = dini_Int(string2,"Int");
PlayerInfo[playerid][pLocal] = dini_Int(string2,"Local");
PlayerInfo[playerid][pModel] = dini_Int(string2,"Char");
PlayerInfo[playerid][pPnumber] = dini_Int(string2,"PhoneNr");
PlayerInfo[playerid][pHousekey] = dini_Int(string2,"pHouseKey");
PlayerInfo[playerid][pPbiskey] = dini_Int(string2,"Bizz");
PlayerInfo[playerid][pBanned] = dini_Int(string2,"Banned");
PlayerInfo[playerid][pFightSkill] = dini_Int(string2,"FightSkill");
PlayerInfo[playerid][pSex] = dini_Int(string2,"Sex");
PlayerInfo[playerid][pAge] = dini_Int(string2,"Age");
PlayerInfo[playerid][pTut] = dini_Int(string2,"Tutorial");
PlayerInfo[playerid][pMember] = dini_Int(string2,"Member");
PlayerInfo[playerid][pDivision] = dini_Int(string2,"Division");
PlayerInfo[playerid][pRank] = dini_Int(string2,"Rank");
PlayerInfo[playerid][pCrashed] = dini_Int(string2,"Crashed");
if(PlayerInfo[playerid][pCrashed]==1) {
PlayerInfo[playerid][pGun1] = dini_Int(string2,"Gun1");
PlayerInfo[playerid][pGun2] = dini_Int(string2,"Gun2");
PlayerInfo[playerid][pGun3] = dini_Int(string2,"Gun3");
PlayerInfo[playerid][pGun4] = dini_Int(string2,"Gun4");
PlayerInfo[playerid][pGun5] = dini_Int(string2,"Gun5");
PlayerInfo[playerid][pGun6] = dini_Int(string2,"Gun6");
PlayerInfo[playerid][pGun7] = dini_Int(string2,"Gun7");
PlayerInfo[playerid][pGun8] = dini_Int(string2,"Gun8");
PlayerInfo[playerid][pGun9] = dini_Int(string2,"Gun9");
PlayerInfo[playerid][pGun10] = dini_Int(string2,"Gun10");
PlayerInfo[playerid][pGun11] = dini_Int(string2,"Gun11");
PlayerInfo[playerid][pGun12] = dini_Int(string2,"Gun12");
PlayerInfo[playerid][pGun13] = dini_Int(string2,"Gun13");
PlayerInfo[playerid][pAmmo1] = dini_Int(string2,"Ammo1");
PlayerInfo[playerid][pAmmo2] = dini_Int(string2,"Ammo2");
PlayerInfo[playerid][pAmmo3] = dini_Int(string2,"Ammo3");
PlayerInfo[playerid][pAmmo4] = dini_Int(string2,"Ammo4");
PlayerInfo[playerid][pAmmo5] = dini_Int(string2,"Ammo5");
PlayerInfo[playerid][pAmmo6] = dini_Int(string2,"Ammo6");
PlayerInfo[playerid][pAmmo7] = dini_Int(string2,"Ammo7");
PlayerInfo[playerid][pAmmo8] = dini_Int(string2,"Ammo8");
PlayerInfo[playerid][pAmmo9] = dini_Int(string2,"Ammo9");
PlayerInfo[playerid][pAmmo10] = dini_Int(string2,"Ammo10");
PlayerInfo[playerid][pAmmo11] = dini_Int(string2,"Ammo11");
PlayerInfo[playerid][pAmmo12] = dini_Int(string2,"Ammo12");
PlayerInfo[playerid][pAmmo13] = dini_Int(string2,"Ammo13");
}
PlayerInfo[playerid][pJob] = dini_Int(string2,"Job");
PlayerInfo[playerid][pPayCheck] = dini_Int(string2,"PayCheck");
PlayerInfo[playerid][pPayDay] = dini_Int(string2,"PayDay");
PlayerInfo[playerid][pDonateRank] = dini_Int(string2,"DonateRank");
PlayerInfo[playerid][pConnectTime] = dini_Int(string2,"ConnectTime");
PlayerInfo[playerid][pDonateTime] = dini_Int(string2,"DonateTime");
PlayerInfo[playerid][pJailed] = dini_Int(string2,"Jailed");
PlayerInfo[playerid][pJailTime] = dini_Int(string2,"JailTime");
PlayerInfo[playerid][pDrugs] = dini_Int(string2,"Drugs");
PlayerInfo[playerid][pMetals] = dini_Int(string2,"Metals");
PlayerInfo[playerid][pVaultOwned] = dini_Int(string2,"VaultOwned");
PlayerInfo[playerid][pVaultDrugs] = dini_Int(string2,"VaultDrugs");
PlayerInfo[playerid][pVaultMats] = dini_Int(string2,"VaultMats");
PlayerInfo[playerid][pWatch] = dini_Int(string2,"Watch");
PlayerInfo[playerid][pMegaphone] = dini_Int(string2,"Megaphone");
PlayerInfo[playerid][pPhoneBook] = dini_Int(string2,"PhoneBook");
PlayerInfo[playerid][pDrivLic] = dini_Int(string2,"CarLic");
PlayerInfo[playerid][pLicensePoints] = dini_Int(string2,"LicensePoints");
PlayerInfo[playerid][pCarkey] = dini_Int(string2,"Car");
PlayerInfo[playerid][pCarkey2] = dini_Int(string2,"Car2");
PlayerInfo[playerid][pCarkey3] = dini_Int(string2,"Car3");
PlayerInfo[playerid][pMarried] = dini_Int(string2,"Married");
PlayerInfo[playerid][pHelper] = dini_Int(string2,"Helper");
PlayerInfo2[WantedLevel][playerid] = dini_Int(string2,"WantedLevel");
PlayerInfo[playerid][pGunLic] = dini_Int(string2,"GunLic");
PlayerInfo[playerid][pCrimes] = dini_Int(string2,"Crimes");
PlayerInfo[playerid][pArrested] = dini_Int(string2,"Arrested");
string = dini_Get(string2, "MarriedTo");
strmid(PlayerInfo[playerid][pMarriedTo], string, 0, strlen(string), 255);
string = dini_Get(string2, "Taunt");
strmid(PlayerInfo[playerid][pTaunt], string, 0, strlen(string), 255);
string = dini_Get(string2, "Crime1");
strmid(PlayerInfo[playerid][pCrime1], string, 0, strlen(string), 255);
string = dini_Get(string2, "Crime2");
strmid(PlayerInfo[playerid][pCrime2], string, 0, strlen(string), 255);
string = dini_Get(string2, "Crime3");
strmid(PlayerInfo[playerid][pCrime3], string, 0, strlen(string), 255);
string = dini_Get(string2, "Crime4");
strmid(PlayerInfo[playerid][pCrime4], string, 0, strlen(string), 255);
string = dini_Get(string2, "Crime5");
strmid(PlayerInfo[playerid][pCrime5], string, 0, strlen(string), 255);
string = dini_Get(string2, "Crime6");
strmid(PlayerInfo[playerid][pCrime6], string, 0, strlen(string), 255);
for(new i = 0; i < 12; i++)
{
format(string, sizeof(string), "InvWeapon%d", GraffitiTime[playerid]);
PlayerInfo[playerid][pInvWeapon][i] = dini_Int(string2,"InvWeapon");
}
for(new i = 0; i < 12; i++)
{
PlayerInfo[playerid][pInvAmmo][i] = 0;
}
PlayerInfo[playerid][pInvAmmo] = dini_Int(string2,"InvAmmo");
PlayerInfo[playerid][pInvBeer] = dini_Int(string2,"InvBeer");
PlayerInfo[playerid][pInvWine] = dini_Int(string2,"InvWine");
PlayerInfo[playerid][pInvCiggy] = dini_Int(string2,"InvCiggy");
PlayerInfo[playerid][pHidden] = dini_Int(string2,"Hidden");
PlayerInfo[playerid][pWalkie] = dini_Int(string2,"Walkie");
PlayerInfo[playerid][pWalkieFreq] = dini_Int(string2,"WalkieFreq");
PlayerInfo[playerid][pLighter] = dini_Int(string2,"Lighter");
PlayerInfo[playerid][pCigs] = dini_Int(string2,"Cigs");
string = dini_Get(string2, "BanReason");
strmid(PlayerInfo[playerid][pBanReason], string, 0, strlen(string), 255);
string = dini_Get(string2, "BannedBy");
strmid(PlayerInfo[playerid][pBannedBy], string, 0, strlen(string), 255);
string = dini_Get(string2, "BannedIP");
strmid(PlayerInfo[playerid][pBannedIP], string, 0, strlen(string), 255);
string = dini_Get(string2, "Fishes1");
strmid(PlayerInfo[playerid][pFishes1], string, 0, strlen(string), 255);
string = dini_Get(string2, "Fishes2");
strmid(PlayerInfo[playerid][pFishes2], string, 0, strlen(string), 255);
string = dini_Get(string2, "Fishes3");
strmid(PlayerInfo[playerid][pFishes3], string, 0, strlen(string), 255);
string = dini_Get(string2, "Fishes4");
strmid(PlayerInfo[playerid][pFishes4], string, 0, strlen(string), 255);
string = dini_Get(string2, "Fishes5");
strmid(PlayerInfo[playerid][pFishes5], string, 0, strlen(string), 255);
PlayerInfo[playerid][pFish][0] = dini_Int(string2,"Fish1");
PlayerInfo[playerid][pFish][1] = dini_Int(string2,"Fish2");
PlayerInfo[playerid][pFish][2] = dini_Int(string2,"Fish3");
PlayerInfo[playerid][pFish][3] = dini_Int(string2,"Fish4");
PlayerInfo[playerid][pFish][4] = dini_Int(string2,"Fish5");
PlayerInfo[playerid][pNote1s] = dini_Int(string2,"Note1s");
PlayerInfo[playerid][pNote2s] = dini_Int(string2,"Note2s");
PlayerInfo[playerid][pNote3s] = dini_Int(string2,"Note3s");
PlayerInfo[playerid][pNote4s] = dini_Int(string2,"Note4s");
PlayerInfo[playerid][pNote5s] = dini_Int(string2,"Note5s");
string = dini_Get(string2, "Note1");
strmid(PlayerInfo[playerid][pNote1], string, 0, strlen(string), 255);
string = dini_Get(string2, "Note2");
strmid(PlayerInfo[playerid][pNote2], string, 0, strlen(string), 255);
string = dini_Get(string2, "Note3");
strmid(PlayerInfo[playerid][pNote3], string, 0, strlen(string), 255);
string = dini_Get(string2, "Note4");
strmid(PlayerInfo[playerid][pNote4], string, 0, strlen(string), 255);
string = dini_Get(string2, "Note5");
strmid(PlayerInfo[playerid][pNote5], string, 0, strlen(string), 255);
PlayerInfo2[JobDelay][playerid] = dini_Int(string2,"JobDelay");
string = dini_Get(string2, "Accent");
strmid(PlayerInfo[playerid][pAccent], string, 0, strlen(string), 255);
PlayerInfo[playerid][pVoted] = dini_Int(string2,"Voted2");
string = dini_Get(string2, "AdmName");
strmid(PlayerInfo[playerid][pAdmName], string, 0, strlen(string), 255);
PlayerInfo[playerid][pHeadValue] = dini_Int(string2,"HeadValue");
PlayerInfo[playerid][pHiddenNum] = dini_Int(string2,"HiddenNum");
PlayerInfo[playerid][pSkate] = dini_Int(string2,"Skate");
PlayerInfo[playerid][pRadio] = dini_Int(string2,"Radio");
PlayerInfo[playerid][pTicket][0] = dini_Int(string2,"Ticket0");
PlayerInfo[playerid][pTicket][1] = dini_Int(string2,"Ticket1");
PlayerInfo[playerid][pTicket][2] = dini_Int(string2,"Ticket2");
PlayerInfo[playerid][pTicket][3] = dini_Int(string2,"Ticket3");
PlayerInfo[playerid][pTicket][4] = dini_Int(string2,"Ticket4");
string = dini_Get(string2, "TicketReason0");
strmid(PlayerInfo[playerid][pTicketReason0], string, 0, strlen(string), 255);
string = dini_Get(string2, "TicketReason1");
strmid(PlayerInfo[playerid][pTicketReason1], string, 0, strlen(string), 255);
string = dini_Get(string2, "TicketReason2");
strmid(PlayerInfo[playerid][pTicketReason2], string, 0, strlen(string), 255);
string = dini_Get(string2, "TicketReason3");
strmid(PlayerInfo[playerid][pTicketReason3], string, 0, strlen(string), 255);
string = dini_Get(string2, "TicketReason4");
strmid(PlayerInfo[playerid][pTicketReason4], string, 0, strlen(string), 255);
string = dini_Get(string2, "JailReason");
strmid(PlayerInfo[playerid][pJailReason], string, 0, strlen(string), 255);
string = dini_Get(string2, "App");
strmid(PlayerInfo[playerid][pApp], string, 0, strlen(string), 255);
PlayerInfo[playerid][pChanges] = dini_Int(string2,"Changes");
PlayerInfo[playerid][pPhoneChanges] = dini_Int(string2,"PhoneChanges");
PlayerInfo[playerid][pFamNum] = dini_Int(string2,"FamNum");
string = dini_Get(string2, "Tattoo");
strmid(PlayerInfo[playerid][pTattoo], string, 0, strlen(string), 255);
PlayerInfo[playerid][pCellphone] = dini_Int(string2,"Cellphone");
PlayerInfo[playerid][pCelltime] = dini_Int(string2,"Celltime");
PlayerInfo[playerid][pCellplan] = dini_Int(string2,"Cellplan");
PlayerInfo[playerid][pDonerGate1] = dini_Int(string2,"DonerGate1");
PlayerInfo[playerid][pBreakAllow] = dini_Int(string2,"BreakAllow");
PlayerInfo[playerid][pDonatorCarDate] = dini_Int(string2,"DonateCarDate");
PlayerInfo[playerid][pWarrant] = dini_Int(string2,"Warrant");
string = dini_Get(string2, "WarrentReason");
PlayerInfo[playerid][pFactionIden] = dini_Int(string2,"FactionIdent");
strmid(PlayerInfo[playerid][pWarrantReason], string, 0, strlen(string), 255);
PlayerInfo[playerid][pGunSkill] = dini_Int(string2,"GunSkill");
PlayerInfo[playerid][pDriverSus] = dini_Int(string2,"DriverSus");
PlayerInfo[playerid][pGuide] = dini_Int(string2,"Guide");
PlayerInfo[playerid][pAJails] = dini_Int(string2,"AJails");
PlayerInfo[playerid][pBans] = dini_Int(string2,"Bans");
PlayerInfo[playerid][pKicks] = dini_Int(string2,"Kicks");
PlayerInfo[playerid][pWater] = dini_Int(string2,"Water");
PlayerInfo[playerid][pChem] = dini_Int(string2,"Chem");
if(PlayerInfo[playerid][pCrashed] != 0)
{
PlayerInfo2[HouseEntered][playerid] = dini_Int(string2,"HouseEntered");
PlayerInfo2[IntEntered][playerid] = dini_Int(string2,"IntEntered");
PlayerInfo[playerid][pWorld] = dini_Int(string2,"World");
PlayerInfo[playerid][pCrashArmour] = dini_Float(string2,"CrashArmour");
PlayerInfo[playerid][pCrashHealth] = dini_Float(string2,"CrashHealth");
PlayerInfo[playerid][pMask] = dini_Int(string2,"Mask");
PlayerInfo[playerid][pMaskUse] = dini_Int(string2,"MaskUse");
}
if(PlayerInfo[playerid][pDonateRank] != 0)
{
PlayerInfo[playerid][pMask] = dini_Int(string2,"Mask");
}
}
else
{
if(PlayerInfo2[WrongPass][playerid] < 3)
{
SendClientMessage(playerid, LIGHTRED, "ERROR: Invalid Password.");
PlayerInfo2[WrongPass][playerid]++;
}
else
{
Kick(playerid);
PlayerInfo2[WrongPass][playerid] = 0;
}
return 1;
}
LoadLoginStuff(playerid);
return 1;
}
if(strcmp(passkey,password, true ) == 0 )
{ strcmp returns 0 on correct string. |
if(strcmp(passkey,password, true))
if(!strcmp(passkey,password, true))
Make one!
@OP: This is the correct answer: So instead of doing this: pawn Код:
pawn Код:
|