[15:15:16] [debug] Run time error 4: "Array index out of bounds" [15:15:16] [debug] Accessing element at index 65535 past array upper bound 1999// i thing hear's the problem [15:15:16] [debug] AMX backtrace: [15:15:16] [debug] #0 00163534 in ?? () from TGP.amx [15:15:16] [debug] #1 000b8504 in public OnPlayerSpawn () from TGP.amx
The error is in some function called from OnPlayerSpawn. The function name is unknown (??) because there's no debug information in your .amx. If you want to know the function name and the error line number:
https://github.com/Zeex/samp-plugin-...in-stack-trace |
public OnPlayerSpawn(playerid)
{
//TextDrawShowForPlayer(playerid, laikas); // rodom textdrawą :)
StopAudioStreamForPlayer(playerid);
TextDrawShowForPlayer(playerid,tgp0);
if(playerDB[playerid][naujokas]==true)
{
if(playerDB[playerid][lytis]==1)
{
ShowPlayerDialog(playerid, 871, DIALOG_STYLE_MSGBOX,"{00CC00}[{FF0000}Serveris{00CC00}]", "Sveiki atvykę į TGP-life.lt\nKilus klausimams galite susisiekti skype: tgp-life\nLinkime gerai praleisti laiką ", "Gerai", "");
SetPlayerFacingAngle(playerid, 265.9923);
GivePlayerMoneyA(playerid,60000);
playerDB[playerid][pinigai]=60000;
SetPlayerScore(playerid,1800);
SetPlayerPos(playerid,-1957.4167,131.7217,27.6735);
SetPlayerSkin(playerid,22);
playerDB[playerid][drabuziai]=22;
}
else
{
ShowPlayerDialog(playerid, 871, DIALOG_STYLE_MSGBOX,"{00CC00}[{FF0000}Serveris{00CC00}]", "Sveiki atvykę į TGP-life.lt\nKilus klausimams galite susisiekti skype: tgp-life\nLinkime gerai praleisti laiką ", "Gerai", "");
SetPlayerFacingAngle(playerid, 265.9923);
GivePlayerMoneyA(playerid,60000);
playerDB[playerid][pinigai]=60000;
SetPlayerScore(playerid,1800);
SetPlayerPos(playerid,-1957.4167,131.7217,27.6735);
SetPlayerSkin(playerid,12);
playerDB[playerid][drabuziai]=12;
}
playerDB[playerid][naujokas] = false;
playerDB[playerid][zaidzia]=3;
zaidimast[playerid]=SetTimerEx("Zaidimas",60000,true,"i",playerid);
SetPlayerFacingAngle(playerid, 265.9923);
SetPlayerColor(playerid, 0x80808000);
return 1;
}
if(playerDB[playerid][mires] == true)
{
SetPlayerInterior(playerid, 3);
playerDB[playerid][mires] = false;
}
if(playerDB[playerid][ikalintas])
{
JailPlayer(playerid, playerDB[playerid][kalejimo_laikas]);
}
if(playerDB[playerid][zaidzia]==2)
{
KraunamZaideja(playerid);
KraunamMasina1( playerid );
KraunamMasina2( playerid );
}
return 1;
}