Undefined symbol: "SetPlayerToTeamColour" - Printable Version
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+--- Thread: Undefined symbol: "SetPlayerToTeamColour" (
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Undefined symbol: "SetPlayerToTeamColour" -
iHaze. - 22.02.2013
Hey, I've got an error while setting up teams for a gang war gamemode, It's undefined symbol, And i can't find a define for it, I got the teams setting up from a tutorial, It's not saying anything about SetPlayerToTeamColour.
Any help please? :'$
Re: Undefined symbol: "SetPlayerToTeamColour" -
Jewell - 22.02.2013
it's not a samp function. You have to create it manually.
like this. but remember to define teams and colors
pawn Код:
forward SetPlayerToTeamColour(playerid);
public SetPlayerToTeamColour(playerid)
{
if(gTeam[playerid] == TEAM_1)
{
SetPlayerColor(playerid,TEAM_1_COLOR);
}
if(gTeam[playerid] == TEAM_2)
{
SetPlayerColor(playerid,TEAM_2_COLOR);
}
if(gTeam[playerid] == TEAM_3)
{
SetPlayerColor(playerid,TEAM_3_COLOR);
}
if(gTeam[playerid] == TEAM_4)
{
SetPlayerColor(playerid,TEAM_4_COLOR);
}
return 1;
}
Re: Undefined symbol: "SetPlayerToTeamColour" -
iHaze. - 22.02.2013
Quote:
Originally Posted by Jewell
it's not a samp function. You have to create it manually.
like this. but remember to define teams and colors
pawn Код:
forward SetPlayerToTeamColour(playerid); public SetPlayerToTeamColour(playerid) { if(gTeam[playerid] == TEAM_1) { SetPlayerColor(playerid,TEAM_1_COLOR); } if(gTeam[playerid] == TEAM_2) { SetPlayerColor(playerid,TEAM_2_COLOR); } if(gTeam[playerid] == TEAM_3) { SetPlayerColor(playerid,TEAM_3_COLOR); } if(gTeam[playerid] == TEAM_4) { SetPlayerColor(playerid,TEAM_4_COLOR); } return 1; }
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Thanks, Worked