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Scaled objects? - Printable Version

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Scaled objects? - Phil_Cutcliffe - 21.02.2013

Ok so I've spent the last few days creating just 2 maps and perfecting them to every fine little detail... Only problem is there are a FEW scaled objects in my map. More than enough to be a pain in the ass if I have to go back and find some thing to fit each section they are placed in.

How am I able to show a scaled object (created in MTA map editor) correctly on a SA-MP server? Any help would be muchly appreciated! I am releasing this map onto the SA-MP forums (link is in my signature) so if you're after a High Security Prison (decently created) then help me out to help ya self out! This map is truly awesome! =D


Re: Scaled objects? - Vince - 21.02.2013

Impossible. You can only scale objects that are are attached to a player by means of SetPlayerAttachedObject.


Re: Scaled objects? - Phil_Cutcliffe - 21.02.2013

Quote:
Originally Posted by Vince
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Impossible. You can only scale objects that are are attached to a player by means of SetPlayerAttachedObject.
That's a shame. Would be a good idea to get this implemented into the next version of SA-MP I guess?

Back to the map editing I go! I thought the hard work was finaly over :/ doh!


Re: Scaled objects? - Babul - 21.02.2013

in 1 year you didnt figure out that MTA is the worst way for mapping?
there's a fistfull dol.. editor filterscripts, needless to mention JernejL's map editor - none of those are able to change the size of an object, since that would need the collision boxes/spheres to be changed, too.
little tip: script your own editor. you'll have more fun, and you can enhance it however you desire...