8 Errors with gamemode -
stormchaser206 - 17.02.2013
Hello,
I have 8 errors.
Код:
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(19) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(18) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(31) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(39) : error 055: start of function body without function header
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(40) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(41) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(42) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(43) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(44) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(61) : error 021: symbol already defined: "PlayerInfo"
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(170) : error 017: undefined symbol "COLOR_RED"
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(224) : warning 213: tag mismatch
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(394) : warning 203: symbol is never used: "RankName"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
8 Errors.
Script:
pawn Код:
/*/////////////////////////////////////////
Semi Warfare 1.0.0
Changelog:
_1.0.0_
- Script created
Credits:
Script and Mapping: stormchaser206
sscanf Plugin: ******
Streamer Plugin: Incognito
Achievement Include: iPLEOMAX
stormLang: Me (stormchaser206)
SA-MP: Kalcor and all of the SA-MP team
Change #define SERVER_NAME to your server's name!
//////////////////////////////////*/
#include <a_samp>
#include <sscanf>
#include <GeoIP_Plugin>
#include <Ach>
#include <stormlang>
#define COLOR_ERROR 0xFF0000FF
#define COLOR_ORANGE 0xFF8000FF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_PINK 0xFF00FFFF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_GREEN 0x00FF00FF
#define COLOR_WEIRD1 0xB8FF7BFF
#define COLOR_BLACK 0x000000FF
#define SERVER_NAME "Semi-Warfare"
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define DIALOG_CREDITS 17690
enum pInfo
{
Registered,
LoggedIn,
Cash,
Score,
AdmLevel,
VipRank,
Team,
Deaths,
Kills,
Rank
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new RankName[100];
new PlayerInfo[MAX_PLAYERS][pInfo];
main()
{
print("\n--------------------------------------------");
print(" =O= Semi-Warfare Starter Script loaded! =O= ");
print("----------------------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Semi-Warfare 1.0.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new string[100];
format(string, sizeof(string), "-| %s(%d) has connected to %s|-", name, playerid, SERVER_NAME);
SendClientMessageToAll(COLOR_PINK, string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new polString[128];
new engString[128];
new gerString[128];
new spanString[128];
new reasonMsg[50];
if(killerid != INVALID_PLAYER_ID)
{
switch (reason)
{
case 0: reasonMsg = "Unarmed";
case 1: reasonMsg = "Brass Knuckles";
case 2: reasonMsg = "Golf Club";
case 3: reasonMsg = "Night Stick";
case 4: reasonMsg = "Knife";
case 5: reasonMsg = "Baseball Bat";
case 6: reasonMsg = "Shovel";
case 7: reasonMsg = "Pool Cue";
case 8: reasonMsg = "Katana";
case 9: reasonMsg = "Chainsaw";
case 10: reasonMsg = "Dildo";
case 11: reasonMsg = "Dildo";
case 12: reasonMsg = "Vibrator";
case 13: reasonMsg = "Vibrator";
case 14: reasonMsg = "Flowers";
case 15: reasonMsg = "Cane";
case 22: reasonMsg = "Pistol";
case 23: reasonMsg = "Silenced Pistol";
case 24: reasonMsg = "Desert Eagle";
case 25: reasonMsg = "Shotgun";
case 26: reasonMsg = "Sawn-off Shotgun";
case 27: reasonMsg = "Combat Shotgun";
case 28: reasonMsg = "Uzi";
case 29: reasonMsg = "MP5";
case 30: reasonMsg = "AK-47";
case 31: reasonMsg = "M4";
case 32: reasonMsg = "TEC-9";
case 33: reasonMsg = "Country Rifle";
case 34: reasonMsg = "Sniper Rifle";
case 37: reasonMsg = "Fire";
case 38: reasonMsg = "Minigun";
case 41: reasonMsg = "Spray Can";
case 42: reasonMsg = "Fire Extinguisher";
case 49: reasonMsg = "Vehicle Collision";
case 50: reasonMsg = "Vehicle Collision";
case 51: reasonMsg = "Explosion";
case 52: reasonMsg = "Bombing Run";
case 53: reasonMsg = "Nuke";
default: reasonMsg = "Unknown";
}
format(engString, sizeof(engString), "-| You have been killed by %s(%d) and have lost $50", name, killerid);
format(spanString, sizeof(spanString), "-| Han sido asesinados por %s(%d) y han perdido $50 |-", name, killerid);
format(gerString, sizeof(gerString), "-| Sie wurden durch %s(%d) getotet und 50 $ verloren |-", name, killerid);
format(polString, sizeof(polString), "-| Zostales zabity przez %s(%d) i stracili 50 dolarуw |-", name, killerid);
SendMessage(playerid, COLOR_RED, engString, spanString, gerString, polString);
GivePlayerMoney(playerid, -50);
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(credits,7,cmdtext);
//Admin Commands
//Level 1
dcmd(asay,4,cmdtext);
return 0;
}
//=============================//
// COMMANDS //
//=============================//
dcmd_credits(playerid, params[])
{
#pragma unused params
ShowPlayerDialog(playerid, DIALOG_CREDITS, DIALOG_STYLE_MSGBOX, "Credits", "{8F2271}Map: stormchaser206\n{49AA8C}Main Script: stormchaser206\nsscanf: ******", "OK", "");
return 1;
}
//====================================//
// ADMIN COMMANDS //
//===================================//
dcmd_asay(playerid, params[])
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new text[80];
new string[100];
if (sscanf(params, "s[50]", text)) SendClientMessage(playerid, COLOR_ERROR, "USAGE: /asay [Text]");
else if(!PlayerInfo[playerid][AdmLevel] < 1 || !IsPlayerAdmin(playerid)) SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be admin level 1 to use this command.");
else
{
format(string, sizeof(string), "Admin %s(%d): %s", name, playerid, text);
SendClientMessageToAll(COLOR_AQUA, string);
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 432 && PlayerInfo[playerid][Rank] <= 5)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a SERGEANT to drive a tank.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 425 && PlayerInfo[playerid][Rank] <= 7)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a FIRST SERGEANT to pilot hunters.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 447 && PlayerInfo[playerid][Rank] <= 3)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must a SPECIALIST to pilot sea sparrows.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 520 && PlayerInfo[playerid][Rank] <= 7)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a FIRST SERGEANT to pilot hydras.");
RemovePlayerFromVehicle(playerid);
}
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_CREDITS)
{
//The player has pressed "OK"(because it's de only avaliable button.)
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: 8 Errors with gamemode -
SilverKiller - 17.02.2013
You defined player info 2 times, you didn't define COLOR_RED
And for others,
Please type them here I can't see them.
Re: 8 Errors with gamemode -
stormchaser206 - 17.02.2013
Now this:
Код:
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(19) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(18) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(31) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(39) : error 055: start of function body without function header
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(40) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(41) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(42) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(43) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(44) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(221) : warning 213: tag mismatch
C:\Users\Keegan\Desktop\SA\gamemodes\semiwarfare.pwn(391) : warning 203: symbol is never used: "RankName"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
6 Errors.
I changed the COLOR_RED to COLOR_ERROR, and i removed one of the new PlayerInfo;
New code:
pawn Код:
/*/////////////////////////////////////////
Semi Warfare 1.0.0
Changelog:
_1.0.0_
- Script created
Credits:
Script and Mapping: stormchaser206
sscanf Plugin: ******
Streamer Plugin: Incognito
Achievement Include: iPLEOMAX
stormLang: Me (stormchaser206)
SA-MP: Kalcor and all of the SA-MP team
Change #define SERVER_NAME to your server's name!
//////////////////////////////////*/
#include <a_samp>
#include <sscanf>
#include <GeoIP_Plugin>
#include <Ach>
#include <stormlang>
#define COLOR_ERROR 0xFF0000FF
#define COLOR_ORANGE 0xFF8000FF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_PINK 0xFF00FFFF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_GREEN 0x00FF00FF
#define COLOR_WEIRD1 0xB8FF7BFF
#define COLOR_BLACK 0x000000FF
#define SERVER_NAME "Semi-Warfare"
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define DIALOG_CREDITS 17690
enum pInfo
{
Registered,
LoggedIn,
Cash,
Score,
AdmLevel,
VipRank,
Team,
Deaths,
Kills,
Rank
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new RankName[100];
main()
{
print("\n--------------------------------------------");
print(" =O= Semi-Warfare Starter Script loaded! =O= ");
print("----------------------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Semi-Warfare 1.0.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new string[100];
format(string, sizeof(string), "-| %s(%d) has connected to %s|-", name, playerid, SERVER_NAME);
SendClientMessageToAll(COLOR_PINK, string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new polString[128];
new engString[128];
new gerString[128];
new spanString[128];
new reasonMsg[50];
if(killerid != INVALID_PLAYER_ID)
{
switch (reason)
{
case 0: reasonMsg = "Unarmed";
case 1: reasonMsg = "Brass Knuckles";
case 2: reasonMsg = "Golf Club";
case 3: reasonMsg = "Night Stick";
case 4: reasonMsg = "Knife";
case 5: reasonMsg = "Baseball Bat";
case 6: reasonMsg = "Shovel";
case 7: reasonMsg = "Pool Cue";
case 8: reasonMsg = "Katana";
case 9: reasonMsg = "Chainsaw";
case 10: reasonMsg = "Dildo";
case 11: reasonMsg = "Dildo";
case 12: reasonMsg = "Vibrator";
case 13: reasonMsg = "Vibrator";
case 14: reasonMsg = "Flowers";
case 15: reasonMsg = "Cane";
case 22: reasonMsg = "Pistol";
case 23: reasonMsg = "Silenced Pistol";
case 24: reasonMsg = "Desert Eagle";
case 25: reasonMsg = "Shotgun";
case 26: reasonMsg = "Sawn-off Shotgun";
case 27: reasonMsg = "Combat Shotgun";
case 28: reasonMsg = "Uzi";
case 29: reasonMsg = "MP5";
case 30: reasonMsg = "AK-47";
case 31: reasonMsg = "M4";
case 32: reasonMsg = "TEC-9";
case 33: reasonMsg = "Country Rifle";
case 34: reasonMsg = "Sniper Rifle";
case 37: reasonMsg = "Fire";
case 38: reasonMsg = "Minigun";
case 41: reasonMsg = "Spray Can";
case 42: reasonMsg = "Fire Extinguisher";
case 49: reasonMsg = "Vehicle Collision";
case 50: reasonMsg = "Vehicle Collision";
case 51: reasonMsg = "Explosion";
case 52: reasonMsg = "Bombing Run";
case 53: reasonMsg = "Nuke";
default: reasonMsg = "Unknown";
}
format(engString, sizeof(engString), "-| You have been killed by %s(%d) and have lost $50", name, killerid);
format(spanString, sizeof(spanString), "-| Han sido asesinados por %s(%d) y han perdido $50 |-", name, killerid);
format(gerString, sizeof(gerString), "-| Sie wurden durch %s(%d) getotet und 50 $ verloren |-", name, killerid);
format(polString, sizeof(polString), "-| Zostales zabity przez %s(%d) i stracili 50 dolarуw |-", name, killerid);
SendMessage(playerid, COLOR_ERROR, engString, spanString, gerString, polString);
GivePlayerMoney(playerid, -50);
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(credits,7,cmdtext);
//Admin Commands
//Level 1
dcmd(asay,4,cmdtext);
return 0;
}
//=============================//
// COMMANDS //
//=============================//
dcmd_credits(playerid, params[])
{
#pragma unused params
ShowPlayerDialog(playerid, DIALOG_CREDITS, DIALOG_STYLE_MSGBOX, "Credits", "{8F2271}Map: stormchaser206\n{49AA8C}Main Script: stormchaser206\nsscanf: ******", "OK", "");
return 1;
}
//====================================//
// ADMIN COMMANDS //
//===================================//
dcmd_asay(playerid, params[])
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new text[80];
new string[100];
if (sscanf(params, "s[50]", text)) SendClientMessage(playerid, COLOR_ERROR, "USAGE: /asay [Text]");
else if(!PlayerInfo[playerid][AdmLevel] < 1 || !IsPlayerAdmin(playerid)) SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be admin level 1 to use this command.");
else
{
format(string, sizeof(string), "Admin %s(%d): %s", name, playerid, text);
SendClientMessageToAll(COLOR_AQUA, string);
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 432 && PlayerInfo[playerid][Rank] <= 5)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a SERGEANT to drive a tank.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 425 && PlayerInfo[playerid][Rank] <= 7)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a FIRST SERGEANT to pilot hunters.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 447 && PlayerInfo[playerid][Rank] <= 3)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must a SPECIALIST to pilot sea sparrows.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 520 && PlayerInfo[playerid][Rank] <= 7)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a FIRST SERGEANT to pilot hydras.");
RemovePlayerFromVehicle(playerid);
}
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_CREDITS)
{
//The player has pressed "OK"(because it's de only avaliable button.)
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: 8 Errors with gamemode -
SilverKiller - 17.02.2013
Please just type the lines. Not the whole code.
Re: 8 Errors with gamemode -
stormchaser206 - 18.02.2013
Here are my error lines:
pawn Код:
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
//Line 40 Above
//Line 41
#define DIALOG_CREDITS 17690 //Line 42
//Line 43
enum pInfo //Line 44
And yes, I have an enum with the pInfo
Re: 8 Errors with gamemode -
stormchaser206 - 20.02.2013
bump
Re: 8 Errors with gamemode - Patrick - 20.02.2013
This
Errors are on your include, check that line in
stormlang.inc
pawn Код:
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(18) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(31) : warning 216: nested comment
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(39) : error 055: start of function body without function header
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(40) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(41) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(42) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(43) : error 010: invalid function or declaration
C:\Users\Keegan\Desktop\SA\pawno\include\stormlang.inc(44) : error 010: invalid function or declaration
Here is the rest of the script, i compiled it without any errors, i a commented some of your
function, include and variables that you dont use
pawn Код:
/*
/////////////////////////////////////////
Semi Warfare 1.0.0
Changelog:
_1.0.0_
- Script created
Credits:
Script and Mapping: stormchaser206
sscanf Plugin: ******
Streamer Plugin: Incognito
Achievement Include: iPLEOMAX
stormLang: Me (stormchaser206)
SA-MP: Kalcor and all of the SA-MP team
Change #define SERVER_NAME to your server's name!
//////////////////////////////////
*/
#include <a_samp>
#include <sscanf2>
//#include <GeoIP_Plugin>
//#include <Ach>
//#include <stormlang>
#define COLOR_ERROR 0xFF0000FF
#define COLOR_ORANGE 0xFF8000FF
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_PINK 0xFF00FFFF
#define COLOR_AQUA 0x00FFFFFF
#define COLOR_BLUE 0x0000FFFF
#define COLOR_GREEN 0x00FF00FF
#define COLOR_WEIRD1 0xB8FF7BFF
#define COLOR_BLACK 0x000000FF
#define SERVER_NAME "Semi-Warfare"
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define DIALOG_CREDITS 17690
enum pInfo
{
Registered,
LoggedIn,
Cash,
Score,
AdmLevel,
VipRank,
Team,
Deaths,
Kills,
Rank
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//new RankName[100];
main()
{
print("\n--------------------------------------------");
print(" =O= Semi-Warfare Starter Script loaded! =O= ");
print("----------------------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Semi-Warfare 1.0.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new string[100];
format(string, sizeof(string), "-| %s(%d) has connected to %s|-", name, playerid, SERVER_NAME);
SendClientMessageToAll(COLOR_PINK, string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new polString[128];
new engString[128];
new gerString[128];
new spanString[128];
new reasonMsg[50];
if(killerid != INVALID_PLAYER_ID)
{
switch (reason)
{
case 0: reasonMsg = "Unarmed";
case 1: reasonMsg = "Brass Knuckles";
case 2: reasonMsg = "Golf Club";
case 3: reasonMsg = "Night Stick";
case 4: reasonMsg = "Knife";
case 5: reasonMsg = "Baseball Bat";
case 6: reasonMsg = "Shovel";
case 7: reasonMsg = "Pool Cue";
case 8: reasonMsg = "Katana";
case 9: reasonMsg = "Chainsaw";
case 10: reasonMsg = "Dildo";
case 11: reasonMsg = "Dildo";
case 12: reasonMsg = "Vibrator";
case 13: reasonMsg = "Vibrator";
case 14: reasonMsg = "Flowers";
case 15: reasonMsg = "Cane";
case 22: reasonMsg = "Pistol";
case 23: reasonMsg = "Silenced Pistol";
case 24: reasonMsg = "Desert Eagle";
case 25: reasonMsg = "Shotgun";
case 26: reasonMsg = "Sawn-off Shotgun";
case 27: reasonMsg = "Combat Shotgun";
case 28: reasonMsg = "Uzi";
case 29: reasonMsg = "MP5";
case 30: reasonMsg = "AK-47";
case 31: reasonMsg = "M4";
case 32: reasonMsg = "TEC-9";
case 33: reasonMsg = "Country Rifle";
case 34: reasonMsg = "Sniper Rifle";
case 37: reasonMsg = "Fire";
case 38: reasonMsg = "Minigun";
case 41: reasonMsg = "Spray Can";
case 42: reasonMsg = "Fire Extinguisher";
case 49: reasonMsg = "Vehicle Collision";
case 50: reasonMsg = "Vehicle Collision";
case 51: reasonMsg = "Explosion";
case 52: reasonMsg = "Bombing Run";
case 53: reasonMsg = "Nuke";
default: reasonMsg = "Unknown";
}
format(engString, sizeof(engString), "-| You have been killed by %s(%d) and have lost $50", name, killerid);
SendClientMessage(playerid, COLOR_ERROR, engString);
format(spanString, sizeof(spanString), "-| Han sido asesinados por %s(%d) y han perdido $50 |-", name, killerid);
SendClientMessage(playerid, COLOR_ERROR,spanString);
format(gerString, sizeof(gerString), "-| Sie wurden durch %s(%d) getotet und 50 $ verloren |-", name, killerid);
SendClientMessage(playerid, COLOR_ERROR,gerString);
format(polString, sizeof(polString), "-| Zostales zabity przez %s(%d) i stracili 50 dolarуw |-", name, killerid);
SendClientMessage(playerid, COLOR_ERROR,polString);
GivePlayerMoney(playerid, -50);
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(credits,7,cmdtext);
//Admin Commands
//Level 1
dcmd(asay,4,cmdtext);
return 0;
}
//=============================//
// COMMANDS //
//=============================//
dcmd_credits(playerid, params[])
{
#pragma unused params
ShowPlayerDialog(playerid, DIALOG_CREDITS, DIALOG_STYLE_MSGBOX, "Credits", "{8F2271}Map: stormchaser206\n{49AA8C}Main Script: stormchaser206\nsscanf: ******", "OK", "");
return 1;
}
//====================================//
// ADMIN COMMANDS //
//===================================//
dcmd_asay(playerid, params[])
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new text[80];
new string[100];
if (sscanf(params, "s[50]", text)) SendClientMessage(playerid, COLOR_ERROR, "USAGE: /asay [Text]");
else if(PlayerInfo[playerid][AdmLevel] < 1 || IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be admin level 1 to use this command.");
else
{
format(string, sizeof(string), "Admin %s(%d): %s", name, playerid, text);
SendClientMessageToAll(COLOR_AQUA, string);
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 432 && PlayerInfo[playerid][Rank] <= 5)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a SERGEANT to drive a tank.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 425 && PlayerInfo[playerid][Rank] <= 7)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a FIRST SERGEANT to pilot hunters.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 447 && PlayerInfo[playerid][Rank] <= 3)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must a SPECIALIST to pilot sea sparrows.");
RemovePlayerFromVehicle(playerid);
}
if(GetVehicleModel(vehicleid) == 520 && PlayerInfo[playerid][Rank] <= 7)
{
SendClientMessage(playerid, COLOR_ERROR, "ERROR: You must be at least a FIRST SERGEANT to pilot hydras.");
RemovePlayerFromVehicle(playerid);
}
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_CREDITS)
{
//The player has pressed "OK"(because it's de only avaliable button.)
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: 8 Errors with gamemode -
stormchaser206 - 20.02.2013
Thanks, but how can i fix this (these are the lines in the 40s)
pawn Код:
stock SetPlayerLanguage(playerid, language);
{
if(language == -1) return pLanguage[playerid] = -1;
if(language == 0) return pLanguage[playerid] = 0;
if(language == 1) return pLanguage[playerid] = 1;
if(language == 2) return pLanguage[playerid] = 2;
if(language == 3) return pLanguage[playerid] = 3;
}
It's in stormlang.inc
Re: 8 Errors with gamemode -
Jstylezzz - 20.02.2013
Could you post the stormlang include here, on pastebin, or give a link to the thread?
There might be some undeclared things, which can cause these errors, but we need to see a little more
Re: 8 Errors with gamemode - Patrick - 20.02.2013
Also if you can update your storm lang inc,
why did you release it? because it has a error
I hope im in the
credits, but if not, its alright atleast i contributed something
but here is the full fixed
stormlang.inc
With Edited To Call back Version
pawn Код:
/*
//////////////////////////////
StormLang 1.0.0
©2013
1.0.0 supports English, Spanish/Espanol, German/Deutsch, and Polish/Polski
All rights to stormchaser206.
Fixed By: PDS2012
You are ALLOWED to do these things:
- Edit
- Redistribute WITH CREDITS
- Use for personal/server use
You are NOT ALLOWED to do these things:
- Sell the script
- Steal & Redistribute without credits
//////////////////////////////
*/
#include <a_samp>
new pLanguage[MAX_PLAYERS] = -1;
/*
pLanguage options:
-1 = No language selected
0 = English
1 = Spanish
2 = German
3 = Polish
*/
/*
///////////////////////////
STOCKS
///////////////////////////
*/
forward SetPlayerLanguage(playerid, language);
public SetPlayerLanguage(playerid, language)
{
if(language == -1) return pLanguage[playerid] = -1;
if(language == 0) return pLanguage[playerid] = 0;
if(language == 1) return pLanguage[playerid] = 1;
if(language == 2) return pLanguage[playerid] = 2;
if(language == 3) return pLanguage[playerid] = 3;
return true;
}
stock SendMessage(playerid, color, English[], Spanish[], German[], Polish[])
{
switch(pLanguage[playerid])
{
case 0: //English
{
SendClientMessage(playerid, color, English);
}
case 1: //Spanish
{
SendClientMessage(playerid, color, Spanish);
}
case 2: //German
{
SendClientMessage(playerid, color, German);
}
case 3: //Polish
{
SendClientMessage(playerid, color, Polish);
}
}
return true;
}
stock GetPlayerLanguageName(playerid)
{
new name[35];
if(pLanguage[playerid] == -1)
{
name = "No Language";
}
if(pLanguage[playerid] == 0)
{
name = "English";
}
if(pLanguage[playerid] == 1)
{
name = "Espanol";
}
if(pLanguage[playerid] == 2)
{
name = "Deutsch";
}
if(pLanguage[playerid] == 3)
{
name = "Polski";
}
return name;
}
stock GetPlayerLanguage(playerid)
{
new lan;
if(pLanguage[playerid] == -1)
{
lan = -1;
}
if(pLanguage[playerid] == 0)
{
lan = 0;
}
if(pLanguage[playerid] == 1)
{
lan = 1;
}
if(pLanguage[playerid] == 2)
{
lan = 2;
}
if(pLanguage[playerid] == 3)
{
lan = 3;
}
return lan;
}
Stays in stock version but fixed
pawn Код:
/*
//////////////////////////////
StormLang 1.0.0
©2013
1.0.0 supports English, Spanish/Espanol, German/Deutsch, and Polish/Polski
All rights to stormchaser206.
Fixed By: PDS2012
You are ALLOWED to do these things:
- Edit
- Redistribute WITH CREDITS
- Use for personal/server use
You are NOT ALLOWED to do these things:
- Sell the script
- Steal & Redistribute without credits
//////////////////////////////
*/
#include <a_samp>
new pLanguage[MAX_PLAYERS] = -1;
/*
pLanguage options:
-1 = No language selected
0 = English
1 = Spanish
2 = German
3 = Polish
*/
/*
///////////////////////////
STOCKS
///////////////////////////
*/
stock SetPlayerLanguage(playerid, language)
{
if(language == -1) return pLanguage[playerid] = -1;
if(language == 0) return pLanguage[playerid] = 0;
if(language == 1) return pLanguage[playerid] = 1;
if(language == 2) return pLanguage[playerid] = 2;
if(language == 3) return pLanguage[playerid] = 3;
return true;
}
stock SendMessage(playerid, color, English[], Spanish[], German[], Polish[])
{
switch(pLanguage[playerid])
{
case 0: //English
{
SendClientMessage(playerid, color, English);
}
case 1: //Spanish
{
SendClientMessage(playerid, color, Spanish);
}
case 2: //German
{
SendClientMessage(playerid, color, German);
}
case 3: //Polish
{
SendClientMessage(playerid, color, Polish);
}
}
return true;
}
stock GetPlayerLanguageName(playerid)
{
new name[35];
if(pLanguage[playerid] == -1)
{
name = "No Language";
}
if(pLanguage[playerid] == 0)
{
name = "English";
}
if(pLanguage[playerid] == 1)
{
name = "Espanol";
}
if(pLanguage[playerid] == 2)
{
name = "Deutsch";
}
if(pLanguage[playerid] == 3)
{
name = "Polski";
}
return name;
}
stock GetPlayerLanguage(playerid)
{
new lan;
if(pLanguage[playerid] == -1)
{
lan = -1;
}
if(pLanguage[playerid] == 0)
{
lan = 0;
}
if(pLanguage[playerid] == 1)
{
lan = 1;
}
if(pLanguage[playerid] == 2)
{
lan = 2;
}
if(pLanguage[playerid] == 3)
{
lan = 3;
}
return lan;
}