public PayDay()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(JugadorInfo[i][jNivel] > 0)
{
if(JugadorLogeado[i] == 1)
{
new string[128];
format(string, sizeof(string), "|_____________%s_____________|", NombreJugador(i));
SendClientMessage(i, CELESTE, string);
format(string, sizeof(string), " Reputation Points: +2 Experience: +2 ", NombreJugador(i));
SendClientMessage(i, BLANCO, string);
format(string, sizeof(string), "Luck: +2 Mechanical: +2", NombreJugador(i));
SendClientMessage(i, BLANCO, string);
SendClientMessage(i, CELESTE, "|_______________________________|");
JugadorInfo[i][jExp] += 2;
JugadorInfo[i][jSuerte] += 2;
JugadorInfo[i][jMecanica] += 2;
JugadorInfo[i][jHoras] += 1;
JugadorInfo[i][jPuntosR]+=2;
}
}
}
GuardarInfo(i);
}
}
C:\Users\Cooling\Desktop\LD 0.3e English Vesion\gamemodes\newZombie.pwn(22465) : error 017: undefined symbol "playerid"
GivePlayerMoney (playerid,20);
Pega um sistema de salvamento, recomendo DOF2, ou crie seu prуprio
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