AddStaticVehicleEx(411,828.0000000,-2298.8999023,12.3999996,0.0000000,2,7,15); //Infernus AddStaticVehicleEx(451,831.5000000,-2298.1999512,12.3999996,4.0000000,245,130,15); //Turismo AddStaticVehicleEx(541,834.7999878,-2298.6000977,12.3000002,4.0000000,15,18,15); //Bullet AddStaticVehicleEx(565,837.7000122,-2298.8000488,12.3000002,6.0000000,235,248,15); //Flash AddStaticVehicleEx(429,840.5000000,-2298.0000000,12.3999996,6.0000000,83,4,15); //Banshee AddStaticVehicleEx(520,810.5000000,-2311.3000488,13.5000000,0.0000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,821.2999878,-2311.3999023,13.5000000,0.0000000,-1,-1,15); //Hydra AddStaticVehicleEx(447,814.2999878,-2279.1000977,12.8000002,0.0000000,32,32,15); //Seasparrow AddStaticVehicleEx(502,806.2999878,-2284.5000000,12.6000004,0.0000000,32,32,15); //Hotring Racer A AddStaticVehicleEx(557,808.7000122,-2290.3000488,13.1000004,0.0000000,245,245,15); //Monster B AddStaticVehicleEx(425,822.7000122,-2282.0000000,13.5000000,0.0000000,95,10,15); //Hunter AddStaticVehicleEx(432,829.5000000,-2281.3999023,12.6999998,0.0000000,95,10,15); //Rhino CreateObject(8357,836.5000000,-2173.1000977,11.8999996,0.0000000,0.0000000,0.0000 000); //object(vgssairportland14) (1) CreateObject(13805,803.5996094,-2297.1992188,12.1999998,0.0000000,0.0000000,0.0000 000); //object(celalandbiv) (1) CreateObject(3604,834.5999756,-2306.1999512,14.1999998,0.0000000,0.0000000,183.99 99695); //object(bevmangar_law2) (1) CreateObject(3605,788.2999878,-2298.5000000,17.7000008,0.0000000,0.0000000,87.749 9390); //object(bevman3_law2) (1) |