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If attached object slot is not used? - Printable Version

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+--- Thread: If attached object slot is not used? (/showthread.php?tid=415678)



If attached object slot is not used? - SilverKiller - 14.02.2013

~~~SOLVED~~~


Re: If attached object slot is not used? - Vince - 14.02.2013

https://sampwiki.blast.hk/wiki/IsPlayerA...ObjectSlotUsed

It couldn't be more obvious, really. You only needed to click the link at the bottom of this page.


Re: If attached object slot is not used? - denNorske - 14.02.2013

edit: Nothing, but i think he asked how to check if it is NOT used?


Re: If attached object slot is not used? - RoboN1X - 14.02.2013

Quote:
Originally Posted by airplanesimen
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edit: Nothing, but i think he asked how to check if it is NOT used?
Vince already said that, use the IsPlayerAttachedObjectSlotUsed

Quote:
Originally Posted by Vince
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https://sampwiki.blast.hk/wiki/IsPlayerA...ObjectSlotUsed

It couldn't be more obvious, really. You only needed to click the link at the bottom of this page.
on wiki its said "Returns 1 if there is an object attached in the specified slot, 0 if not"

so it can be checked by using:
pawn Код:
if(IsPlayerAttachedObjectSlotUsed(playerid, slot) == 0) // check if slot is not used (return 0)
or
pawn Код:
if(!IsPlayerAttachedObjectSlotUsed(playerid, slot)) // check if slot is not used (return 0)