CMD:ban( playerid, params[ ] )
{
if(PlayerInfo[playerid][pAdmin] == 0) return SendClientMessage( playerid, -1, "Tu ne administratorius!" );
new
id,
reason[ 64 ]
;
if(sscanf( params, "us[64]", id, reason ) ) return SendClientMessage( playerid, -1, "Naudojimas: /ban [Nickas] [Prieћastis]" );
if( !IsPlayerConnected( id ) || id == INVALID_PLAYER_ID ) return SendClientMessage( playerid, -1, "Tokio ћaidėjo nėra." );
if(PlayerInfo[id][pPadmin] == 1) return SendClientMessage(playerid, -1, "Ką čia darai?");
new
str[ 128 ],
pName[ MAX_PLAYER_NAME ],
aName[ MAX_PLAYER_NAME ]
;
GetPlayerName( playerid, aName, MAX_PLAYER_NAME );
GetPlayerName( id, pName, MAX_PLAYER_NAME );
format( str, sizeof( str ), "%s Uћblokavo ћaidėją %s. (Prieћastis: %s)", aName, pName, reason );
SendClientMessageToAll( -1, str );
BanEx( id,str);
return 1;
}
CMD:kick( playerid, params[ ] )
{
new
id,
reason[ 64 ]
;
if( PlayerInfo[ playerid ][ pAdmin ] < 1 ) return SendClientMessage( playerid, 0xFF0000AA, "Tu ne administratorius!" );
if(sscanf( params, "us[64]", id, reason ) ) return SendClientMessage( playerid, 0xDEEE20FF, "Naudojimas: /kick [Nick] [Prieћastis]" );
if( !IsPlayerConnected( id ) || id == INVALID_PLAYER_ID ) return SendClientMessage( playerid, 0xDEEE20FF, "Tokio ћaidėjo nėra" );
new
str[ 128 ],
pName[ MAX_PLAYER_NAME ],
aName[ MAX_PLAYER_NAME ]
;
GetPlayerName( playerid, aName, MAX_PLAYER_NAME );
GetPlayerName( id, pName, MAX_PLAYER_NAME );
format( str, sizeof( str ), "Administratorius %s iљmetė ћaidėją %s. Prieћastis: %s ", aName, pName, reason );
SendClientMessageToAll( 0xDEEE20FF, str );
Kick( id );
return 1;
}
forward KickPublic(playerid);
public KickPublic(playerid) { Kick(playerid); }
stock KickWithMessage(playerid, message[])
{
SendClientMessage(playerid, 0xFF4444FF, message);
SetTimerEx("KickPublic", 1000, 0, "d", playerid);
}
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Does the message display to other people?
There's also a known "issue" (keep in mind the quotes) that Kick/Ban packets have priority over any other, making the person disconnect without letting the client message packet through. |
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use this
pawn Код:
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forward publicKick(playerid);
public publicKick(playerid) return Kick(playerid);
stock fix_Kick(playerid) return SetTimerEx("publicKick",50,false,"i",playerid), 1;
#define Kick fix_Kick
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pawn Код:
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