setlevel - 
MiGu3X -  11.02.2013
I got this:
pawn Код:
CMD:setlevel(playerid, params[])
{
    new levels,Nam[MAX_PLAYER_NAME],pname[MAX_PLAYER_NAME],str[128],ID;
    if(!IsPlayerAdmin(playerid))return 0;
    if(sscanf(params,"ui",ID,levels)) return SendClientMessage(playerid, RED, "USAGE: /setlevel <ID> <Level 1-5>");
    if(levels > 5) return SendClientMessage(playerid, RED,"ERROR: Levels Available 1-5");
    if(!IsPlayerConnected(ID))return SendClientMessage(playerid, RED,"ERROR: Player is not connected.");
    if(PlayerData[ID][AdminLevel] == levels) return SendClientMessage(playerid, RED, "ERROR: Player is already this admin level.");
    GetPlayerName(playerid,Nam, MAX_PLAYER_NAME);
    GetPlayerName(ID,pname,MAX_PLAYER_NAME);
    if(levels == 0)
    {
        format(str, sizeof(str),"%s has set your Admin level to %d.",Nam,levels);
        GameTextForPlayer(playerid, "~g~PROMOTED", 3000, 4);
        SendClientMessage(ID,GREEN,str);
        format(str, sizeof(str),"You had set %s Admin level to %d.",pname,levels);
        SendClientMessage(playerid,ORANGE,str);
        PlayerData[ID][AdminLevel] = levels;
        return 1;
    }
    format(str, sizeof(str),"%s has set your Admin level to %d.",Nam,levels);
    GameTextForPlayer(playerid, "~y~DEMOTED", 3000, 4);
    SendClientMessage(ID,YELLOW,str);
    format(str, sizeof(str),"You had set %s Admin level to %d",pname,levels);
    SendClientMessage(playerid,ORANGE,str);
    PlayerData[ID][AdminLevel] = levels;
    return 1;
}
 
the problem is that when i do /setlevel ID LEVEL, it always appears "DEMOTED" it does never appears promoted, pls help me !! 
 
Re: setlevel - 
MP2 -  11.02.2013
Replace
with
pawn Код:
if(levels < PlayerData[ID][AdminLevel]) // Their new level is LESS THAN their CURRENT level (= demoted)
 
I'd also add this toward the top:
pawn Код:
if(PlayerData[ID][AdminLevel] == levels) return SendClientMessage(playerid, RED, "ERROR: Player is already that level.");
 
Respuesta: setlevel - 
MiGu3X -  12.02.2013
what u mean with last code?
Re: setlevel - 
MP2 -  12.02.2013
If they're level 2 and someone sets their level to 2, it will tell them that they are already that level.
Respuesta: setlevel - 
MiGu3X -  12.02.2013
NOT fixed :S
+ 
whjen i do /setlevel id level to other player they dont see promoted or demtoed, and demoted appears only to me.  
 
Re: setlevel - 
MP2 -  12.02.2013
You're showing the message to 'playerid' - that's the player that types the command. Change it to 'ID'.
Respuesta: setlevel - 
MiGu3X -  12.02.2013
thnx, but it stills appear DEMOTED maybe cauz i have the } that open and close: like:
pawn Код:
{
        format(str, sizeof(str),"%s has set your Admin level to %d.",Nam,levels);
        GameTextForPlayer(playerid, "~g~PROMOTED", 3000, 4);
        SendClientMessage(ID,GREEN,str);
        format(str, sizeof(str),"You had set %s Admin level to %d.",pname,levels);
        SendClientMessage(playerid,ORANGE,str);
        PlayerData[ID][AdminLevel] = levels;
        return 1;
    }
 
maybe cauz of that, it doesn't appears?
Re: setlevel - 
MP2 -  12.02.2013
It's still playerid.
Respuesta: setlevel - 
MiGu3X -  12.02.2013
no..
Re: setlevel - 
MP2 -  12.02.2013
Look again.