Can i Connect 2 filterscript ? - Printable Version
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Can i Connect 2 filterscript ? -
M3mPHi$_S3 - 10.02.2013
Huy guys ... So i am using ryder race system and i want to disable player boost while in race ... So can i connect my game mode with filterscript so that i can disable player bost
2: can you give me code like player should exit his vehicle so he should be kicked out of race.
Re: Can i Connect 2 filterscript ? -
MP2 - 10.02.2013
1. pVars.
2. OnPlayerStateChange.
Re: Can i Connect 2 filterscript ? -
M3mPHi$_S3 - 10.02.2013
Quote:
Originally Posted by MP2
1. pVars.
2. OnPlayerStateChange.
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1: did'nt get ya ?
2: post full code please
Re: Can i Connect 2 filterscript ? -
Neil. - 10.02.2013
Quote:
Originally Posted by мυ∂υℓ_вacнα
1: did'nt get ya ?
2: post full code please
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1. One of many usage of Per-player variable system or the so called "pVars" is to communicate a filterscript and a gamemode. Basically you
Set a Pvar (Int) /
Set a Pvar (Str) on your Filterscript and then
Get a Pvar (Int) /
Get a Pvar (Str)
2. Read some tutorials and it'll be easy as a nut.
Some wiki pVar definitions:
Quote:
PVars can be shared/accessed across gamemode scripts and filterscripts, making it easier to modularise your code.
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Quote:
is a new way of creating player variables in an efficient dynamically created method globally, meaning they can be used in server's gamemode and filterscripts at the same time.
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Re: Can i Connect 2 filterscript ? -
M3mPHi$_S3 - 10.02.2013
link of any tutorial ?