Bug Vehicle Death 0.3X - Printable Version
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Bug Vehicle Death 0.3X -
ombre - 06.02.2013
Hello,
When I am passenger and I explose the vehicule with a command, the vehicule is not respawn and the callback OnVehicleDeath is not called. If I disconnect, the vehicle explose and don't respawn.
Thanks
Re: Bug Vehicle Death 0.3X -
CodyCummings - 06.02.2013
This is a pretty old bug, if a car gets flipped with no one in it or gets it's vehicle health set to 250 or below from the script and then blows up, OnVehicleDeath isn't called and the vehicle isn't really destroyed.
Re : Bug Vehicle Death 0.3X -
ombre - 06.02.2013
no on the 0.3e I can destroy the vehicle as passanger no problem but with the 0.3X there are this bug
Re : Bug Vehicle Death 0.3X -
ombre - 07.02.2013
nobody confirm?
Re: Bug Vehicle Death 0.3X - T0pAz - 07.02.2013
I can hardly understand what you're saying. Mind elaborating a bit?
Re : Bug Vehicle Death 0.3X -
ombre - 08.02.2013
Enter in a car on the passenger side, destroy this vehicle with a command /destroy >> SetVehicleHealth 0. Get out. The vehicule not respawn.