If Statement/Case Statement assistance with /jobhelp -
Jonesy96 - 05.02.2013
So, I'm creating a job system. I have a dialogue box allowing a selection of three jobs, trashmaster, trucker and pizzaboy. I'm new so keeping it simple. I scripted a /jobhelp command so that the help menu changes depending on which job you have selected from the joblist. But, no matter what job you choose, even if you don't have one, it just comes up with the trashmaster help menu, and not any of the others. I've no idea how to fix this. Script is below, please help. Thanks.
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
//Cityhall & Jobs
new jobpickup;
new cityhallenterpickup;
new cityhallexitpickup;
new TrashmasterJob;
new PizzaJob;
new TruckerJob;
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Rhys' Test");
AddPlayerClass(286,1481.0565,-1771.2000,18.7958,181.4338,0,0,0,0,0,0);
// Cityhall & Jobs Pickups
jobpickup = CreatePickup(1239,1,363.4658,173.8406,1008.3828);
cityhallenterpickup = CreatePickup(1239,1,1481.0565,-1771.2000,18.7958);
cityhallexitpickup = CreatePickup(1239,1,387.9753,173.5708,1008.3828);
//Job Vehicles
CreateVehicle(448,2098.0735,-1793.0139,12.9846,88.1403,3,6,120000);
CreateVehicle(448,2098.1221,-1794.8608,12.9778,89.6968,3,6,120000);
CreateVehicle(448,2098.0640,-1796.6982,12.9868,89.8181,3,6,120000);
CreateVehicle(448,2098.2153,-1799.0900,12.9883,93.7124,3,6,120000);
CreateVehicle(448,2098.0923,-1801.3217,12.9855,91.5414,3,6,120000);
CreateVehicle(403,1989.9371,-2058.1421,13.9763,89.9044,37,1,120000);
CreateVehicle(403,1989.9835,-2062.7520,13.9769,89.7113,37,1,120000);
CreateVehicle(514,1974.9984,-2064.7517,13.9753,358.8618,25,1,120000);
CreateVehicle(435,2133.0686,-2092.4158,14.1329,136.8398,25,1,120000);
CreateVehicle(435,2126.2871,-2085.7627,14.1308,135.2913,25,1,120000);
CreateVehicle(435,2118.7998,-2078.5063,14.1431,136.4138,25,1,120000);
CreateVehicle(408,1768.9283,-2032.1532,14.2805,270.4727,26,26,120000);
CreateVehicle(408,1769.2151,-2048.5842,14.2831,270.8420,26,26,120000);
CreateVehicle(408,1788.3578,-2024.2463,14.0245,178.3893,26,26,120000);
CreateVehicle(408,1795.2281,-2024.2175,14.0413,179.2720,26,26,120000);
//Next vehicle was for test purposes - DELETE
CreateVehicle(402,1481.0980,-1737.9425,13.5469,179.2720,26,26,120000);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1795.2281,-2024.2175,14.0413);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xAA3333AA, "Rhys' Testing Script");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
//City hall & Jobs
{
if (strcmp("/jobs", cmdtext, true, 10) == 0)
{
if (IsPlayerInRangeOfPoint(playerid, 10, 363.4658,173.8406,1008.3828))
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Available Employment","1)Trucker\n2)Pizzaboy\n3)Trashman","Select","Cancel");
return 1;
}
if (strcmp("/enter", cmdtext, true, 10) ==0)
{
if (IsPlayerInRangeOfPoint(playerid, 10,1481.0565,-1771.2000,18.7958))
SetPlayerPos(playerid,387.9753,173.5708,1008.3828);
SetPlayerInterior(playerid, 3);
return 1;
}
if (strcmp("/exit", cmdtext,true, 10) ==0)
{
if (IsPlayerInRangeOfPoint(playerid, 10,387.9753,173.5708,1008.3828))
SetPlayerPos(playerid,1481.0565,-1771.2000,18.7958);
SetPlayerInterior(playerid,0);
return 1;
}
if (strcmp("/jobhelp",cmdtext,true,10) ==0)
{
if (playerid == TruckerJob)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Trucker Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (playerid == PizzaJob)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Pizzaboy Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (playerid == TrashmasterJob)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Trashmaster Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (playerid == 0)
{
SendClientMessage(playerid,0xAFAFAFAA,"You do not have an occupation. Please go to city hall to apply for a job.");
return 1;
}
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
//City hall & Jobs
{
{
if (pickupid == jobpickup)
{
GameTextForPlayer(playerid,"~g~ /jobs",5000,1);
}
}
{
if(pickupid == cityhallenterpickup)
{
GameTextForPlayer(playerid,"~r~City Hall",2000,1);
}
}
{
if (pickupid == cityhallexitpickup)
{
GameTextForPlayer(playerid,"~r~City Hall Exit",2000,1);
}
}
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1 && response==1)
{
switch(listitem)
{
case 0:
{
playerid = TruckerJob;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trucker is waiting! Use /jobhelp for assistance.");
}
case 1:
{
playerid = PizzaJob;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Pizzaboy is waiting! Use /jobhelp for assistance.");
}
case 2:
{
playerid = TrashmasterJob;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trashman is waiting! Use /jobhelp for assistance.");
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: If Statement/Case Statement assistance with /jobhelp -
zde5 - 05.02.2013
Try this
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
//Cityhall & Jobs
new jobpickup,
cityhallenterpickup,
cityhallexitpickup,
TrashmasterJob,
PizzaJob,
TruckerJob,
job[MAX_PLAYERS] = {0};
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Rhys' Test");
AddPlayerClass(286,1481.0565,-1771.2000,18.7958,181.4338,0,0,0,0,0,0);
// Cityhall & Jobs Pickups
jobpickup = CreatePickup(1239,1,363.4658,173.8406,1008.3828);
cityhallenterpickup = CreatePickup(1239,1,1481.0565,-1771.2000,18.7958);
cityhallexitpickup = CreatePickup(1239,1,387.9753,173.5708,1008.3828);
//Job Vehicles
CreateVehicle(448,2098.0735,-1793.0139,12.9846,88.1403,3,6,120000);
CreateVehicle(448,2098.1221,-1794.8608,12.9778,89.6968,3,6,120000);
CreateVehicle(448,2098.0640,-1796.6982,12.9868,89.8181,3,6,120000);
CreateVehicle(448,2098.2153,-1799.0900,12.9883,93.7124,3,6,120000);
CreateVehicle(448,2098.0923,-1801.3217,12.9855,91.5414,3,6,120000);
CreateVehicle(403,1989.9371,-2058.1421,13.9763,89.9044,37,1,120000);
CreateVehicle(403,1989.9835,-2062.7520,13.9769,89.7113,37,1,120000);
CreateVehicle(514,1974.9984,-2064.7517,13.9753,358.8618,25,1,120000);
CreateVehicle(435,2133.0686,-2092.4158,14.1329,136.8398,25,1,120000);
CreateVehicle(435,2126.2871,-2085.7627,14.1308,135.2913,25,1,120000);
CreateVehicle(435,2118.7998,-2078.5063,14.1431,136.4138,25,1,120000);
CreateVehicle(408,1768.9283,-2032.1532,14.2805,270.4727,26,26,120000);
CreateVehicle(408,1769.2151,-2048.5842,14.2831,270.8420,26,26,120000);
CreateVehicle(408,1788.3578,-2024.2463,14.0245,178.3893,26,26,120000);
CreateVehicle(408,1795.2281,-2024.2175,14.0413,179.2720,26,26,120000);
//Next vehicle was for test purposes - DELETE
CreateVehicle(402,1481.0980,-1737.9425,13.5469,179.2720,26,26,120000);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1795.2281,-2024.2175,14.0413);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xAA3333AA, "Rhys' Testing Script");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
//City hall & Jobs
{
if (strcmp("/jobs", cmdtext, true, 10) == 0)
{
if (IsPlayerInRangeOfPoint(playerid, 10, 363.4658,173.8406,1008.3828))
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Available Employment","1)Trucker\n2)Pizzaboy\n3)Trashman","Select","Cancel");
return 1;
}
if (strcmp("/enter", cmdtext, true, 10) ==0)
{
if (IsPlayerInRangeOfPoint(playerid, 10,1481.0565,-1771.2000,18.7958))
SetPlayerPos(playerid,387.9753,173.5708,1008.3828);
SetPlayerInterior(playerid, 3);
return 1;
}
if (strcmp("/exit", cmdtext,true, 10) ==0)
{
if (IsPlayerInRangeOfPoint(playerid, 10,387.9753,173.5708,1008.3828))
SetPlayerPos(playerid,1481.0565,-1771.2000,18.7958);
SetPlayerInterior(playerid,0);
return 1;
}
if (strcmp("/jobhelp",cmdtext,true,10) ==0)
{
if (job[playerid] == TruckerJob)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Trucker Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (job[playerid] == PizzaJob)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Pizzaboy Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (job[playerid] == TrashmasterJob)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Trashmaster Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (playerid == 0)
{
SendClientMessage(playerid,0xAFAFAFAA,"You do not have an occupation. Please go to city hall to apply for a job.");
return 1;
}
}
return 0;
}
public OnPlayerPickUpPickup(playerid, pickupid)
//City hall & Jobs
{
{
if (pickupid == jobpickup)
{
GameTextForPlayer(playerid,"~g~ /jobs",5000,1);
}
}
{
if(pickupid == cityhallenterpickup)
{
GameTextForPlayer(playerid,"~r~City Hall",2000,1);
}
}
{
if (pickupid == cityhallexitpickup)
{
GameTextForPlayer(playerid,"~r~City Hall Exit",2000,1);
}
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1 && response==1)
{
switch(listitem)
{
case 0:
{
job[playerid] = TruckerJob;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trucker is waiting! Use /jobhelp for assistance.");
}
case 1:
{
job[playerid] = PizzaJob;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Pizzaboy is waiting! Use /jobhelp for assistance.");
}
case 2:
{
job[playerid] = TrashmasterJob;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trashman is waiting! Use /jobhelp for assistance.");
}
}
}
return 1;
}
Re: If Statement/Case Statement assistance with /jobhelp -
Jonesy96 - 05.02.2013
Hasn't made a difference :/
Re: If Statement/Case Statement assistance with /jobhelp -
zde5 - 05.02.2013
Then try this.
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
//Cityhall & Jobs
new jobpickup,
cityhallenterpickup,
cityhallexitpickup,
job[MAX_PLAYERS] = {0};
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Rhys' Test");
AddPlayerClass(286,1481.0565,-1771.2000,18.7958,181.4338,0,0,0,0,0,0);
// Cityhall & Jobs Pickups
jobpickup = CreatePickup(1239,1,363.4658,173.8406,1008.3828);
cityhallenterpickup = CreatePickup(1239,1,1481.0565,-1771.2000,18.7958);
cityhallexitpickup = CreatePickup(1239,1,387.9753,173.5708,1008.3828);
//Job Vehicles
CreateVehicle(448,2098.0735,-1793.0139,12.9846,88.1403,3,6,120000);
CreateVehicle(448,2098.1221,-1794.8608,12.9778,89.6968,3,6,120000);
CreateVehicle(448,2098.0640,-1796.6982,12.9868,89.8181,3,6,120000);
CreateVehicle(448,2098.2153,-1799.0900,12.9883,93.7124,3,6,120000);
CreateVehicle(448,2098.0923,-1801.3217,12.9855,91.5414,3,6,120000);
CreateVehicle(403,1989.9371,-2058.1421,13.9763,89.9044,37,1,120000);
CreateVehicle(403,1989.9835,-2062.7520,13.9769,89.7113,37,1,120000);
CreateVehicle(514,1974.9984,-2064.7517,13.9753,358.8618,25,1,120000);
CreateVehicle(435,2133.0686,-2092.4158,14.1329,136.8398,25,1,120000);
CreateVehicle(435,2126.2871,-2085.7627,14.1308,135.2913,25,1,120000);
CreateVehicle(435,2118.7998,-2078.5063,14.1431,136.4138,25,1,120000);
CreateVehicle(408,1768.9283,-2032.1532,14.2805,270.4727,26,26,120000);
CreateVehicle(408,1769.2151,-2048.5842,14.2831,270.8420,26,26,120000);
CreateVehicle(408,1788.3578,-2024.2463,14.0245,178.3893,26,26,120000);
CreateVehicle(408,1795.2281,-2024.2175,14.0413,179.2720,26,26,120000);
//Next vehicle was for test purposes - DELETE
CreateVehicle(402,1481.0980,-1737.9425,13.5469,179.2720,26,26,120000);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1795.2281,-2024.2175,14.0413);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xAA3333AA, "Rhys' Testing Script");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
//City hall & Jobs
{
if (strcmp("/jobs", cmdtext, true, 10) == 0)
{
if (IsPlayerInRangeOfPoint(playerid, 10, 363.4658,173.8406,1008.3828))
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Available Employment","1)Trucker\n2)Pizzaboy\n3)Trashman","Select","Cancel");
return 1;
}
if (strcmp("/enter", cmdtext, true, 10) ==0)
{
if (IsPlayerInRangeOfPoint(playerid, 10,1481.0565,-1771.2000,18.7958))
SetPlayerPos(playerid,387.9753,173.5708,1008.3828);
SetPlayerInterior(playerid, 3);
return 1;
}
if (strcmp("/exit", cmdtext,true, 10) ==0)
{
if (IsPlayerInRangeOfPoint(playerid, 10,387.9753,173.5708,1008.3828))
SetPlayerPos(playerid,1481.0565,-1771.2000,18.7958);
SetPlayerInterior(playerid,0);
return 1;
}
if (strcmp("/jobhelp",cmdtext,true,10) ==0)
{
if (job[playerid] == 1)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Trucker Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (job[playerid] == 2)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Pizzaboy Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (job[playerid] == 3)
{
SendClientMessage(playerid,0xAFAFAFAA,"-----------Trashmaster Job-----------");
SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
return 1;
}
else if (playerid == 0)
{
SendClientMessage(playerid,0xAFAFAFAA,"You do not have an occupation. Please go to city hall to apply for a job.");
return 1;
}
}
return 0;
}
public OnPlayerPickUpPickup(playerid, pickupid)
//City hall & Jobs
{
{
if (pickupid == jobpickup)
{
GameTextForPlayer(playerid,"~g~ /jobs",5000,1);
}
}
{
if(pickupid == cityhallenterpickup)
{
GameTextForPlayer(playerid,"~r~City Hall",2000,1);
}
}
{
if (pickupid == cityhallexitpickup)
{
GameTextForPlayer(playerid,"~r~City Hall Exit",2000,1);
}
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1 && response==1)
{
switch(listitem)
{
case 0:
{
job[playerid] = 1;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trucker is waiting! Use /jobhelp for assistance.");
}
case 1:
{
job[playerid] = 2;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Pizzaboy is waiting! Use /jobhelp for assistance.");
}
case 2:
{
job[playerid] = 3;
SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trashman is waiting! Use /jobhelp for assistance.");
}
}
}
return 1;
}
Re: If Statement/Case Statement assistance with /jobhelp -
Jonesy96 - 05.02.2013
Works great! Thanks a lot. Could you explain this [MAXPLAYERS] thing to me please? Thanks
Re: If Statement/Case Statement assistance with /jobhelp -
zde5 - 05.02.2013
its an array with MAX_PLAYERS elements (500 by default) so each player has its own variable to store his job data (playerid 0 has variable job[0], playerid 1 has variable job[1] etc...)
https://sampwiki.blast.hk/wiki/Scripting_Basics#Arrays