Need a Anti-Kill - Printable Version
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+--- Thread: Need a Anti-Kill (
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Need a Anti-Kill -
DerickClark - 02.02.2013
Team_Army
Team_Cop
Re: Need a Anti-Kill - T0pAz - 02.02.2013
Try this.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if((killerid != INVALID_PLAYER_ID) && (GetPlayerTeam(killerid) == GetPlayerTeam(playerid)))
{
SendClientMessage(playerid, -1, "You have been kicked for killing your own teammate.");
return Kick(playerid);
}
return 1;
}
Re: Need a Anti-Kill -
DerickClark - 02.02.2013
My Team are
Team_Army
Team_Cop
where i put the team
Re: Need a Anti-Kill - T0pAz - 02.02.2013
Quote:
Originally Posted by DerickClark
My Team are
Team_Army
Team_Cop
where i put the team
|
Try that first.
Re: Need a Anti-Kill -
DerickClark - 02.02.2013
i don't wanna the kick one
Team_Army
Team_Cop
Can't kill team
its something like dis
https://sampforum.blast.hk/showthread.php?tid=409297
Код:
if(gTeam[playerid] == Team_Cop || gTeam[playerid] == Team_Army || gTeam[playerid] == Team_FBI)
{
format(string, 120, "%s was killed by %s (%s)", PlayerInfo(playerid), PlayerInfo(killerid), aWeaponNames[reason]);
print(string);
return 1;
}
Re: Need a Anti-Kill -
Bakr - 02.02.2013
Why are you using a variable to store the player's team ID? There are perfectly good Set/GetPlayerTeam functions. Setting the players' teams will also not allow them to kill each other.