//aqui nao й .. rs pois ta criando e nao tem nada ha ver ,mas to mandando rs
PortaoBOPE1 = CreateObject(971,284.00000000,-1543.09997559,27.20000076,0.00000000,0.00000000,325.24475098);
// aqui a funзao de abrir e fechar
if(IsPlayerInRangeOfPoint(playerid,10.0,284.00000000,-1543.09997559,27.20000076) && ProgressaoInfo[playerid][Org] == 4)
{
MoveObject(PortaoBOPE1,284.00000000,-1543.09997559,17.20000076,3.0,0.00000000,0.00000000,325.24475098);
Voltar(PortaoBOPE1,284.00000000,-1543.09997559,27.20000076,3.0,0.00000000,0.00000000,325.24475098,5000);
return 1;
}
//e aqui a stock de voltar o portao, creio que seja aqui ..
stock Voltar(id,Float:x,Float:y,Float:z,Float:velocidade,Float:rx,Float:ry,Float:rz,tempo)
{
SetTimerEx("Move",tempo,false,"dfffffffd",id,x,y,z,velocidade,rx,ry,rz,tempo);
return 1;
}
stock Voltar(id,Float:x,Float:y,Float:z,Float:velocidade,Float:rx,Float:ry,Float:rz,tempo)
{
SetTimerEx("Move",tempo,false,"dfffffffd",id,x,y,z,velocidade,rx,ry,rz,tempo);
return 1;
}
if(IsPlayerInRangeOfPoint(playerid,10.0,284.00000000,-1543.09997559,27.20000076) && ProgressaoInfo[playerid][Org] == 4)
{
SetTimerEx("Voltar",tempo,false,"dfffffffd",PortaoBOPE1,284.00000000,-1543.09997559,17.20000076,3.0,0.00000000,0.00000000,325.24475098,tempo);
}
//e aqui a stock de voltar o portao, creio que seja aqui ..
stock Voltar(id,Float:x,Float:y,Float:z,Float:velocidade,Float:rx,Float:ry,Float:rz,tempo)
{
MoveObject(id,Float:x,Float:y,Float:z,Float:velocidade,Float:rx,Float:ry,Float:rz,tempo);
return 1;
}
sim , sendo que voce retirou o comando de abrir o portao ... rs , ou nao ?
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MoveObject(PortaoBOPE1,284.00000000,-1543.09997559,17.20000076,3.0,0.00000000,0.00000000,325.24475098);
if(IsPlayerInRangeOfPoint(playerid,10.0,284.00000000,-1543.09997559,27.20000076) && ProgressaoInfo[playerid][Org] == 4)
{
SetTimerEx("Voltar",tempo,false,"dfffffffd",PortaoBOPE1,284.00000000,-1543.09997559,17.20000076,3.0,0.00000000,0.00000000,325.24475098,tempo);
}
sendo que o codigo que voce postou (XStylerX)
nao usaria +a calback Voltar , e ficaria tudo sem definiзao ... pawn Код:
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