SA-MP Forums Archive
Falling snow stopped dead - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Falling snow stopped dead (/showthread.php?tid=411917)



Falling snow stopped dead - iTorran - 31.01.2013

I have a script that will create snow fall at a few places across the map (using SA-MP objects)
The snow works perfectly fine in 0.3e, but in 0.3x the snow has stopped dead (it's not moving, doesn't drop, etc)
It is basically a frozen object, like .. for example, a wall.

Reported from several clients, is this just the script or do other people get this?
Same script used in 0.3e and 0.3x


Re: Falling snow stopped dead - Dredd - 31.01.2013

Yeah, confirmed...
I have snow in my weather system, but when I test it in any version of 0.3x the snow doesn't move.
I can create a video if needed.

Worked perfectly fine in 0.3e.


Re: Falling snow stopped dead - iTorran - 31.01.2013

pawn Код:
snow[u] = CreatePlayerObject(u, 18864, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 500.00);
This is basically all the code it uses


Re: Falling snow stopped dead - dugi - 31.01.2013

Quote:
Originally Posted by iTorran
Посмотреть сообщение
pawn Код:
snow[u] = CreatePlayerObject(u, 18864, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 500.00);
This is basically all the code it uses

Try using the default draw distance of 300.0 units.


Re: Falling snow stopped dead - iTorran - 31.01.2013

That worked, thanks.