if(strcmp("/equipar",cmdtext,true) == 0)
{
if(Gang[playerid] == Ballas) return SendClientMessage(playerid,-1,"Vocк nгo й dos ballas!");
if(!IsPlayerInRangeOfPoint(playerid,3.0,-1114.9359,27.1318,4.5424)) return SendClientMessage(playerid,COR_ERROR,"Vocк nгo estб no deposito de armas.");
GivePlayerWeapon(playerid,30,250);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
if(classid ==1)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
if(classid ==2)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
if(classid ==3)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
if(IsPlayerInRangeOfPoint(playerid,3.0,-1114.9359,27.1318,4.5424))
SpawnPlayer(playerid);
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
if(classid ==1)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
if(classid ==2)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
if(classid ==3)
{
GameTextForPlayer(playerid,"Ballas",6000,6);
}
SpawnPlayer(playerid);
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
|
O primeiro foi, o segundo so aparece o boneco se eu mexer com ele sera as coordenadas?
eu to usando a padrгo do SAMP vocк pode pegar qualquer outra so pra poder, aparecer as skins na seleзгo? |