COMMAND:admins(playerid, params[])
{
new str[128],name[MAX_PLAYER_NAME];
SendClientMessage(playerid, 0xFFFFFFAA, "Admins Online:");
for(new i; i<=MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if (APlayerData[playerid][PlayerLevel] >= 1)
{
GetPlayerName(i,name,sizeof(name));
format(str, sizeof(str), "%s[%d]",name, i);
SendClientMessage(playerid, 0xFFFFFFAA, str);
}
}
}
return 1;
}
COMMAND:admins(playerid, params[])
{
new str[128],name[MAX_PLAYER_NAME];
SendClientMessage(playerid, 0xFFFFFFAA, "Admins Online:");
for(new i; i<=MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if (APlayerData[i][PlayerLevel] >= 1)
{
GetPlayerName(i,name,sizeof(name));
format(str, sizeof(str), "%s[%d] LVL:%d",name, i,APlayerData[i][PlayerLevel]);
SendClientMessage(playerid, 0xFFFFFFAA, str);
}
}
}
return 1;
}
|
pawn Code:
|
// Holds the admin-levelnames
new AdminLevelName[6][24] =
{
{"Player"}, // Admin-level 0
{"Moderator"}, // Admin-level 1
{"Helper-admin"}, // Admin-level 2
{"Admin"}, // Admin-level 3
{"Head-admin"}, // Admin-level 4
{"Owner-admin"} // Admin-level 5
};
format(str, sizeof(str), "%s %s[%d] LVL:%d",AdminLevelName[APlayerData[i][PlayerLevel]], name, i,APlayerData[i][PlayerLevel]);