if(dialogid == DIALOG_REG)
{
if(RegistrationStep[playerid] > 0)
{
if(RegistrationStep[playerid] == 1)
{
if(response) // If they clicked 'Male' or pressed enter
{
PlayerInfo[playerid][pSex] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "Okay you are a male!");
SendClientMessage(playerid, COLOR_LIGHTRED, "What is your age?");
new maleskin;
maleskin = 101;
SetPlayerSkin(playerid, maleskin);
PlayerInfo[playerid][pModel] = maleskin;
RegistrationStep[playerid] = 2;
}
else // If they clicked 'Female' or pressed enter
{
PlayerInfo[playerid][pSex] = 2;
SendClientMessage(playerid, COLOR_LIGHTRED, "!Okay you are a female");
SendClientMessage(playerid, COLOR_LIGHTRED, "What is your age?");
new femaleskin;
femaleskin = 226;
SetPlayerSkin(playerid, femaleskin);
SetPlayerSkin(playerid, femaleskin);
PlayerInfo[playerid][pModel] = femaleskin;
RegistrationStep[playerid] = 2;
}
return 1; // We handled a dialog, so return 1. Just like OnPlayerCommandText.
}
if(dialogid == DIALOG_REG) { if(RegistrationStep[playerid] > 0) { if(RegistrationStep[playerid] == 1) { if(response) // If they clicked 'Male' or pressed enter { PlayerInfo[playerid][pSex] = 1; SendClientMessage(playerid, COLOR_LIGHTRED, "Okay you are a male!"); SendClientMessage(playerid, COLOR_LIGHTRED, "What is your age?"); new maleskin; maleskin = 101; SetPlayerSkin(playerid, maleskin); PlayerInfo[playerid][pModel] = maleskin; RegistrationStep[playerid] = 2; } else // If they clicked 'Female' or pressed enter { PlayerInfo[playerid][pSex] = 2; SendClientMessage(playerid, COLOR_LIGHTRED, "!Okay you are a female"); SendClientMessage(playerid, COLOR_LIGHTRED, "What is your age?"); new femaleskin; femaleskin = 226; SetPlayerSkin(playerid, femaleskin); SetPlayerSkin(playerid, femaleskin); PlayerInfo[playerid][pModel] = femaleskin; RegistrationStep[playerid] = 2; } } } return 1; // We handled a dialog, so return 1. Just like OnPlayerCommandText. }
My pawn or my server?
{ - 5 times used } - 3 times used Код:
if(dialogid == DIALOG_REG) { if(RegistrationStep[playerid] > 0) { if(RegistrationStep[playerid] == 1) { if(response) // If they clicked 'Male' or pressed enter { PlayerInfo[playerid][pSex] = 1; SendClientMessage(playerid, COLOR_LIGHTRED, "Okay you are a male!"); SendClientMessage(playerid, COLOR_LIGHTRED, "What is your age?"); new maleskin; maleskin = 101; SetPlayerSkin(playerid, maleskin); PlayerInfo[playerid][pModel] = maleskin; RegistrationStep[playerid] = 2; } else // If they clicked 'Female' or pressed enter { PlayerInfo[playerid][pSex] = 2; SendClientMessage(playerid, COLOR_LIGHTRED, "!Okay you are a female"); SendClientMessage(playerid, COLOR_LIGHTRED, "What is your age?"); new femaleskin; femaleskin = 226; SetPlayerSkin(playerid, femaleskin); SetPlayerSkin(playerid, femaleskin); PlayerInfo[playerid][pModel] = femaleskin; RegistrationStep[playerid] = 2; } } } return 1; // We handled a dialog, so return 1. Just like OnPlayerCommandText. } |