Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Zh3r0 - 26.06.2008
Quote:
Originally Posted by Maniek
Quote:
Originally Posted by Yaheli
I get a crash every time i spawn no matter what GM i use.
|
Look to Your map maybey you heve CreateObject on him...
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He already fixed that, BTW thanks rafaerlfa
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK -
david_wood - 26.06.2008
WHOA hey z i never expected you to release
nice work
heres the credits in my fresh script
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/gmcredits", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, 0x80F40BFF, "Thanks to [DSK]Zh3r0 for objects and vehicles + Teleports, and");
SendClientMessage(playerid, 0x80F40BFF, "Ryan_K92 (K92_kickin) for the rest");
return 1;
}
return 0;
}
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Zh3r0 - 26.06.2008
Quote:
Originally Posted by [FB
K92_Kickin ]
WHOA hey z i never expected you to release nice work
heres the credits in my fresh script
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/gmcredits", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, 0x80F40BFF, "Thanks to [DSK]Zh3r0 for objects and vehicles + Teleports, and");
SendClientMessage(playerid, 0x80F40BFF, "Ryan_K92 (K92_kickin) for the rest");
return 1;
}
return 0;
}
|
Woahoo, thanks man, all objects you saw in my server, are in here. ALL OF THEM.
Thanks for your credits and kind comment.
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Yaheli_Faro - 26.06.2008
Zh3r0, change the view distance to 200 in your download.
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
boemeles - 27.06.2008
WOOOT! just woot!
getting inspired now to start mapping myself... is it hard?
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
MiX - 29.06.2008
Cool mod
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Zh3r0 - 30.06.2008
Quote:
Originally Posted by [ЯЈ®†
$!7ЈС©!Х™ ]
WOOOT! just woot!
getting inspired now to start mapping myself... is it hard?
|
If you do a map, then you will say, "i lil do another one, no another 2, no dude, another 50"
Trust me, mapping is awesome thing,you should initiate.
And MiX this is not a mod, lol, it's a FS,
And thanks all others, and Yaheli, bah i'm boooooored to upload the same file again
, i just make an alert, in the main post.
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Soundline - 03.07.2008
Awesome !
Nice work! i like it !
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK -
CJoao - 04.07.2008
Good Work*
Verry Nice*
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Zh3r0 - 04.07.2008
Thanks guys, really thanks
.
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK -
Sit1993 - 05.07.2008
NICE WORK DUDE
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
MiX - 08.07.2008
xDDDDDDD Cool Maps xDDD
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
[TF]dchidell - 08.07.2008
Excellent maps
Only problem is that my server uses about 2% CPU load constantly with only one player, and this is with a completely blank gamemode.
Also when you goto grove street, you crash; i have tried lowering the object count to 200, but to not crash at grove street it must be lowered to 80! (I am using xObjects with no other objects, only those included in this package)
As i said really nice maps, but very resource consuming :P
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Zh3r0 - 09.07.2008
Thank you guys.
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
kolovratek - 09.08.2008
please help me with Y_objects i have problem with draw distance.I must write Dynamic=...................but i have a lot objects.Have you got compiler for this?
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Drew_Connolly - 09.08.2008
Nice release mate, i am trying them out now!
~Drew
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
kolovratek - 09.08.2008
please help me with Y_objects i have problem with draw distance.I must write Dynamic=...................but i have a lot objects.Have you got compiler for this?
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
kolovratek - 09.08.2008
HEY what is better YSI or xobjects
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Maniek - 14.08.2008
Test both
Re: [MAPS] 23 Original maps , + teleports,7733 objects, over 300 vehicles CLICK here -
Shustrik - 16.08.2008
hey , why 50% of teleports don't work
for example: /airport - unknown command.
/oa - unknown command.
/xtreame - uknown command.
/xkartrace - unknown command.
/tskr - unknown command.
/ferrace - unknown command.
/aquasp - unknown command.
/pk - unknown command.
/grove - unknown command.
/aquasp - unknown command.
/underwater - unknown command.
/airport - unknown command.
P.S CooL maps , but .... if all teleports works it will be better