dcmd_rcorg(playerid, params[])
{
#pragma unused params
if(Player[playerid][pAdmin] < 4)
return SendClientMessage(playerid, COLOR_RED, "{CC0000}[Erro]{FFFFFF} Vocк nгo tem permissгo para usar este comando!");
new tmp[24], idx; tmp = strtok(params, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "{3399FF}[USO]{FFFFFF} /rcorg [id da org]");
return 1;
}
new stat;
stat = strval(tmp);
new bool:unwanted[MAX_VEHICLES];
for(new player=0; player <= HighestID; player++)
{
if(IsPlayerInAnyVehicle(player)) { unwanted[GetPlayerVehicleID(player)]=true; }
}
new Don[100];
switch (stat)
{
case 0:
{
}
case 1:
{
SetVehicleToRespawn(HeliPM[0]);
for(new i = 0; i < sizeof(PMcars); i ++)
{
if(VehicleInfo[i][vPRFLock] != 1&&!unwanted[i])SetVehicleToRespawn(i);
}
}
case 2:
{
for(new a = 0; a < sizeof(HeliFBI); a++){
if(VehicleInfo[a][vPRFLock] != 1&&!unwanted[a]){SetVehicleToRespawn(a);}
}
for(new b = 0; b < sizeof(FBICar); b++){
if(VehicleInfo[b][vPRFLock] != 1&&!unwanted[b]){SetVehicleToRespawn(b);}
}
}
case 3:
{
for(new c = 0; c <sizeof(FaCars); c++){
if(VehicleInfo[c][vPRFLock] != 1&&!unwanted[c]){SetVehicleToRespawn(c);}
}
}
case 4:
{
for(new d = 0; d < sizeof(BombeiroCars); d++){
if(VehicleInfo[d][vPRFLock] != 1&&!unwanted[d]){SetVehicleToRespawn(d);}
}
}
}
format(Don, sizeof(Don), "[Administrador] Veнculos da org %s foram resetados por %s.", OrgsNamesSmall[stat], Player[playerid][pName]);
BroadCast(COLOR_NOTICIA, thestring);
return 1;
}
SetVehicleToRespawn(PMcars[i]);
SetVehicleToRespawn(i);
Nгo deveria ser
pawn Код:
No lugar de pawn Код:
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