Scripting SD only cars + colors - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Scripting SD only cars + colors (
/showthread.php?tid=410446)
-
izeatfishz - 25.01.2013
Alright so ima map some sd cars and i need to know how i actually script them in so only sd can use them and script the colors?
also how would i remove any cars already scripted in as i cant see them on my map editor
AW: Scripting SD only cars + colors -
Blackazur - 25.01.2013
I dont understand so right your Question, have you on your Script something like:
?
Re: Scripting SD only cars + colors -
Sime30 - 25.01.2013
AddStaticVehicle(modelid, x coordinate, y coordinate, z coordinate, angle, color1, color2);
This ?
Re: Scripting SD only cars + colors -
izeatfishz - 25.01.2013
yh but how do i make it so only sd can enter and if a normal guy tries to enter he cant and it says summit likie you are not in this faction and only people in the faction can enter?
Re: Scripting SD only cars + colors -
Vince - 25.01.2013
Define 'sd' ?
Re: Scripting SD only cars + colors -
Sime30 - 25.01.2013
Here, this one is when he tries to enter to block him entering...
pawn Код:
new CopCar[1]; // one car for an example
// OnGameModeInit
CopCar[0] = AddStaticVehicleEx(428, 1544.2725830078, -1684.3175048828, 5.8806247711182, 90, 0, 1,300); //Securicar 1
// ============
forward IsACopCar(carid);
public IsACopCar(carid)
{
for(new i = 0; i < sizeof(CopCar); i++)
{
if(carid == CopCar[i]) return 1;
}
return 0;
}
// under OnPlayerEnterVehicle
if (IsACopCar(vehicleid) && !ispassenger)
{
if(PlayerInfo[playerid][pLeader]==1 || PlayerInfo[playerid][pMember]==1) {}
else
{
SendClientMessage(playerid, COLOR_GREY, "You're not in PD!");
new Float:cx, Float:cy, Float:cz;
GetPlayerPos(playerid, cx, cy, cz);
SetPlayerPos(playerid, cx, cy, cz);
}
}