Error 017: undefined symbol "vehicle" -
Smikkeltoetje - 22.01.2013
I tried to add a new command to the script (zCMD)
This is the code i used.
Код:
CMD:aveh(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return 0;
new type,color,color2,Float:cPos[4];
if(sscanf(params, "iii", type,color,color2) return SendClientMessage(playerid,COLOR_RED, "/aveh [model] [color] [color]");
if(type < 400 || type > 611) return SendClientMessage(playerid,COLOR_RED, "vehicle IDs between 400 - 611!");
if(color> 255 || color< 0) return SendClientMessage(playerid, 0xFFFFFF, "Car color ID's: 0-255");
if(color2> 255 || color2< 0) return SendClientMessage(playerid, 0xFFFFFF, "Car color ID's: 0-255");
GetPlayerPos(playerid, cPos[0], cPos[1], cPos[2]);
GetPlayerFacingAngle(playerid, cPos[3]);
CreateVehicle(vehicle, cPos[0], cPos[1]-3, cPos[2], cPos[3], color, color2, -1);
return 1;
}
So far so good, but when i try to compile it
It always gives me 1 error!
Error Code:
Код:
Error 017: undefined symbol "vehicle"
What did i do to solve this?
Deleted and re-installed all files.
Updates to the latest version
Tried to change "vehicle" and even tried to delete it,...
If i delete it and i go IG it says i spawned it and it says the command doesn't excist...
I hope anyone knows a solution for this...
Re: Error 017: undefined symbol "vehicle" -
Neil. - 22.01.2013
pawn Код:
CreateVehicle(modelid, x, y, z, angle, color1, color2, respawndelay);
It's supposed to be a modelid (
https://sampwiki.blast.hk/wiki/Vehicle_Models)
Re: Error 017: undefined symbol "vehicle" -
SuperViper - 22.01.2013
Change
vehicle to
type.
Re: Error 017: undefined symbol "vehicle" -
Smikkeltoetje - 22.01.2013
Quote:
Originally Posted by Ken97
|
so the code should end with that?
(Sorry im still learning... hope you dont mind me asking alot)
Re: Error 017: undefined symbol "vehicle" -
Neil. - 22.01.2013
Example:
pawn Код:
CreateVehicle(400, 0,0,0, 90, 0, 1, 60);
This creates a landstalker in a farm with colors, 0 and 1 and has a respawn time of 60 seconds
Re: Error 017: undefined symbol "vehicle" -
Smikkeltoetje - 22.01.2013
Quote:
Originally Posted by Ken97
Example:
pawn Код:
CreateVehicle(400, 0,0,0, 90, 0, 1, 60);
This creates a landstalker in a farm with colors, 0 and 1 and has a respawn time of 60 seconds
|
but thats in a farm (for example ofcourse)
but i want to get it like when you do /aveh that it spawns right next to me (Its not because im to lazy to find it...
i want more cars on the map thats all ghehe)
but if i just change the vehicle to modeid, would you think it would work?
Re: Error 017: undefined symbol "vehicle" -
Neil. - 22.01.2013
So basically, you want to spawn a certain vehicle in your place? If so:
pawn Код:
CMD:aveh(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return 0;
new type,color,color2,Float:cPos[4];
if(sscanf(params, "iii", type,color,color2) return SendClientMessage(playerid,COLOR_RED, "/aveh [model] [color] [color]");
if(type < 400 || type > 611) return SendClientMessage(playerid,COLOR_RED, "vehicle IDs between 400 - 611!");
if(color> 255 || color< 0) return SendClientMessage(playerid, 0xFFFFFF, "Car color ID's: 0-255");
if(color2> 255 || color2< 0) return SendClientMessage(playerid, 0xFFFFFF, "Car color ID's: 0-255");
GetPlayerPos(playerid, cPos[0], cPos[1], cPos[2]);
GetPlayerFacingAngle(playerid, cPos[3]);
CreateVehicle(type, cPos[0], cPos[1]-3, cPos[2], cPos[3], color, color2, -1);
return 1;
}