SetPreviewModel only 1x set, if more, not set - Printable Version
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+--- Thread: SetPreviewModel only 1x set, if more, not set (
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SetPreviewModel only 1x set, if more, not set -
gamelaster - 21.01.2013
Hi, have this code:
if(selectedgun == 0)
{
PlayerTextDrawSetPreviewModel(playerid, previewobj, 345);
PlayerTextDrawSetString(playerid,gunname,"Rocket") ;
}
else if(selectedgun == 1)
{
PlayerTextDrawSetPreviewModel(playerid, previewobj, 19123);
PlayerTextDrawSetString(playerid,gunname,"MicroJam ");
}
The normal, Preview model is rocket and textdraw string is rocket.. But if change gun to 1, only the text changed... Preview model is still rocket
Re: SetPreviewModel only 1x set, if more, not set -
FUNExtreme - 21.01.2013
You have to reshow the textdraw.
Re: SetPreviewModel only 1x set, if more, not set -
gamelaster - 23.01.2013
Quote:
Originally Posted by FUNExtreme
You have to reshow the textdraw.
|
I test it! Thanx bro