npc disconnects - Printable Version
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+--- Thread: npc disconnects (
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npc disconnects -
ajwar - 18.01.2013
NPC disconnects 5-20 hours after connect. Any suggestions?
Re: npc disconnects -
azzerking - 18.01.2013
Is this after a gmx restart or just random?
if its random then im guessing they are being denied access due to inactivity either by the server or your script
Re: npc disconnects -
park4bmx - 18.01.2013
if your connecting NPC fast(example: in a loop) at some time and the server will close the connection to the rest as well as it may take them for bots/attacks etc.
Re: npc disconnects -
ajwar - 18.01.2013
It disconnects randomly. Is this fast?
OnGameModeInit:
pawn Код:
SetTimer("npcstart",600,false);
Re: npc disconnects -
Private200 - 18.01.2013
Do you know the basics of the timer ?
It is "1000 miliseconds" = "1 second" . In pawn language the timer is writed in *Miliseconds* . Calculating that you can go on with 60.000 miliseconds that is equal to 60 seconds or 1 minute .
pawn Код:
SetTimer("message", 1000, false); // Set a timer of 1000 miliseconds (1 second)
Код:
funcname[] Name of the function to call as a string. Needs to be a public!
interval Interval in milliseconds.
repeating Boolean if the timer should occur repeatedly or only once
Re: npc disconnects -
ajwar - 18.01.2013
I know that, but " if your connecting NPC fast " 600ms is that fast?
I don't think that's the problem. Any other suggestions?