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Attach help - Printable Version

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+--- Thread: Attach help (/showthread.php?tid=408048)



***Deleted*** - Er@x3r - 16.01.2013

Deleted...


Re: Attach help - mineralo - 16.01.2013

like
pawn Код:
#define MAX_OBJECT 2
enum pOpt
{
     pObject,pOjectID
};
new MyObject[MAX_PLAYERS][MAX_OBJECTS][pOpt];
some codes....
pawn Код:
MyObject[playerid][0][pOject] = CreateObject(MyObject[playerid][0][pOjectID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0););
AttachObjectToPlayer(MyObject[playerid][0][pOject],playerid,1.5, 0.5, 0.0, 0.0, 1.5, 2);
and when player logout save Object ids just by checking
pawn Код:
if(MyObject[playerid][0][pOjectID] !=0) ... //your codes



Re: Attach help - Threshold - 16.01.2013

CreateObject returns -1 if the object is invalid or not created, so:
pawn Код:
if(MyObject[playerid][0][pOjectID] != -1)



Re: Attach help - Er@x3r - 16.01.2013

thanks man


Re: Attach help - CodyCummings - 16.01.2013

Annnnnnnd deleted.