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GetVehicleTrailer Bug - Printable Version

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+--- Thread: GetVehicleTrailer Bug (/showthread.php?tid=407786)



GetVehicleTrailer Bug - CoaPsyFactor - 15.01.2013

So I have this little problem, when player do /repair in vehicle GetVehicleTrailer return good value, but if player is out of vehicle it returns 0;

here is code

pawn Код:
if(!IsPlayerInAnyVehicle(playerid)) vehicleid = PlayerInfos[playerid][pLastVehicleID];
    else vehicleid = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(vehicleid) != 525) return SendClientMessage(playerid, COLOR_RED, "You must be in towtruck to do repair.");
    if(!(rvehicle = GetVehicleTrailer(vehicleid))) return SendClientMessage(playerid, COLOR_RED, "No vehicle is attached.");
PlayerInfos[playerid][pLastVehicleID] I set in OnPlayerExitVehicle


Re: GetVehicleTrailer Bug - CoaPsyFactor - 16.01.2013

bump


Re: GetVehicleTrailer Bug - horsemeat - 18.08.2013

here try this
pawn Код:
if(IsTrailerAttachedToVehicle(vehicleid)) return SendClientMessage(playerid, COLOR_RED, "No vehicle is attached.");
rvehicle = GetVehicleTrailer(vehicleid);