OnPlayerSpawn isn't called... - Printable Version
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OnPlayerSpawn isn't called... -
sdg9670 - 15.01.2013
if player is death, OnPlayerDeath is calld.
but, onplayerspawn isn't called...
public OnPlayerDeath(playerid, killerid, reason)
{
//blank
return 1;
}
public OnPlayerSpawn(playerid)
{
print("debug");
return 1;
}
Re: OnPlayerSpawn isn't called... -
Jeffry - 15.01.2013
Probably one of your Filterscritps stops working at OnPlayerSpawn or returns 0 at some point.
Check them.
Re: OnPlayerSpawn isn't called... -
sdg9670 - 15.01.2013
Quote:
Originally Posted by Jeffry
Probably one of your Filterscritps stops working at OnPlayerSpawn or returns 0 at some point.
Check them.
|
No, I don't use FS..
Re: OnPlayerSpawn isn't called... -
Twixter - 15.01.2013
Quote:
Originally Posted by sdg9670
No, I don't use FS..
|
Maybe in some include.