CMD:info(playerid) { new string[128]; format(string, 128, "{FFFFFF}Matou: {FFA500}%i \n", GetPlayerScore(playerid)); format(string, 128, "{FFFFFF}Morreu: {FFA500}%i \n", GetPlayerScore(playerid)); format(string, 128, "(FFFFFF)Dinheiro: {FFA500}R$ %i \n", GetPlayerMoney(playerid)); return ShowPlayerDialog(playerid,9494, DIALOG_STYLE_MSGBOX, "{FFA500}» {FFFFFF}SUAS INFORMAЗХES{FFA500}«",string, "Fechar", ""); }
CMD:info(playerid) {
new String[200];
format(String, sizeof(String), "{FFFFFF}Matou: {FFA500}%i\n", GetPlayerScore(playerid));
strcat(String, "{FFFFFF}Morreu: {FFA500}%i \n", GetPlayerScore(playerid));
strcat(String, "(FFFFFF)Dinheiro: {FFA500}R$ %i \n", GetPlayerMoney(playerid));
ShowPlayerDialog(playerid,9494, DIALOG_STYLE_MSGBOX, "{FFA500}» {FFFFFF}SUAS INFORMAЗХES{FFA500}«",string, "Fechar", "");
return 1;
}
CMD:info(playerid)
{
new string[128];
format(string, 128, "{FFFFFF}Matou: {FFA500}%d \n{FFFFFF}Morreu: {FFA500}%d\nFFFFFF)Dinheiro: {FFA500}R$ %d",PlayerInfo[playerid][Matou],PlayerInfo[playerid][Morreu],GetPlayerMoney(playerid));
//Muda os PlayerInfo[playerid][Matou/Morreu] Pela variavel das mesmas!
ShowPlayerDialog(playerid,9494, DIALOG_STYLE_MSGBOX, "{FFA500}» {FFFFFF}SUAS INFORMAЗХES{FFA500}«",string, "Fechar", "");
return 1;
}
pawn Код:
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new Morreu[MAX_PLAYERS], Matou[MAX_PLAYERS];
public OnPlayerDeath(playerid, killerid, reason)
{
Morreu[playerid]++;
Matou[killerid]++;
return 1;
}
CMD:info(playerid)
{
new String[128];
format(String, sizeof(String), "{FFFFFF}Matou: {FFA500}%i \n {FFFFFF}Morreu: {FFA500}%i \n {FFFFFF}Dinheiro: {FFA500}R$ %i", Matou[playerid], Morreu[playerid], GetPlayerMoney(playerid));
ShowPlayerDialog(playerid, 9494, DIALOG_STYLE_MSGBOX, "{FFA500}» {FFFFFF}SUAS INFORMAЗХES{FFA500}«", String, "Fechar", "");
return true;
}