COMMAND:w(playerid,params[])
{
new string[128];
if(sscanf(params,"s[250]",string)) return SendClientMessage(playerid,RED,"USAGE:/w [message]");
SetPlayerChatBubble(playerid,string,YELLOW,35,10000);
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
new pName[24];
GetPlayerName(playerid,pName,sizeof(pName));
new string2[128];
format(string2,sizeof(string2),"%s(%d): %s",pName,playerid,string);
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerInRangeOfPoint(i,15.0,x,y,z)) return SendClientMessage(playerid,YELLOW,string2);
}
return 1;
}
COMMAND:w(playerid,params[])
{
new ID
if(sscanf(params, "ui", ID)) return SendClientMessage(playerid,RED,"USAGE:/w [message]");
SetPlayerChatBubble(playerid,string,YELLOW,35,10000);
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
new pName[24];
GetPlayerName(playerid,pName,sizeof(pName));
new string[128];
format(string,sizeof(string),"%s(%d) whispers: %s",ID,playerid,string);
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerInRangeOfPoint(i,15.0,x,y,z)) return SendClientMessage(ID,YELLOW,string2);
}
return 1;
}
I want my whisper command to send clientmessage to all players around by 15 steps,but it only sends it to the player and creates the chat bubble string.
pawn Код:
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COMMAND:w(playerid,params[])
{
new string[2][128];
if(sscanf(params,"s[128]",string[0])) return SendClientMessage(playerid,RED,"USAGE:/w [message]");
SetPlayerChatBubble(playerid,string[0],YELLOW,35,10000);
new Float:pos[3];
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
new pName[24];
GetPlayerName(playerid,pName, 24);
format(string[1],128,"%s(%d): %s",pName,playerid,string[0]);
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerInRangeOfPoint(i,15.0,pos[0],pos[1],pos[2])) return SendClientMessage(playerid,YELLOW,string[1]);
}
return 1;
}
COMMAND:w(playerid,params[])
{
new string[128];
if(sscanf(params,"s[128]",string)) return SendClientMessage(playerid,RED,"USAGE:/w [message]");
SetPlayerChatBubble(playerid,string,YELLOW,35,10000);
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
new pName[24];
GetPlayerName(playerid,pName,sizeof(pName));
new string2[128];
format(string2,sizeof(string2),"%s(%d): %s",pName,playerid,string);
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerInRangeOfPoint(i,15.0,x,y,z)) return SendClientMessage(i,YELLOW,string2);
}
return 1;
}
if (strcmp("/w", cmdtext, true, 10) == 0) |