stock Teleporte(playerid, carroid, interior, X, Y, Z)
{
if(!IsPlayerInVehicle(playerid, carroid))
{
SetPlayerPos(playerid, X, Y, Z), SetPlayerInterior(playerid, interior);
}
else SetVehiclePos(carroid, X, Y, Z), LinkVehicleToInterior(carroid, interior);
}
Teleporte(playerid, carro id, interior onde estб, CorX, CorY, CorZ);
if(strcmp(cmdtext, "/posto" true) == 0)
stock Teleporte(playerid, carroid, 0, 1937.2036, -1772.4331, 12.9541)
{
if(!IsPlayerInVehicle(playerid, carroid))
{
SetPlayerPos(playerid, 1937.2874, -1772.3896, 13.3828), SetPlayerInterior(playerid, 0);
}
else SetVehiclePos(carroid, 1937.2036, -1772.4331, 12.9541), LinkVehicleToInterior(carroid, 0);
}
if(strcmp(cmdtext, "/posto" true) == 0)
{
new vehicleid = GetPlayerVehicleID(playerid);
Teleporte(playerid, vehicleid, 0, 1937.2874, -1772.3896, 13.3828)
return true;
}
// Final do GM:
stock Teleporte(playerid, carroid, interior, X, Y, Z)
{
if(!IsPlayerInVehicle(playerid, carroid))
{
SetPlayerPos(playerid, X, Y, Z), SetPlayerInterior(playerid, interior);
}
else SetVehiclePos(carroid, X, Y, Z), LinkVehicleToInterior(carroid, interior);
}
pawn Код:
|
if(strcmp(cmdtext, "/posto" true) == 0)
{
new vehicleid = GetPlayerVehicleID(playerid);
Teleporte(playerid, vehicleid, 0, 1937.2874, -1772.3896, 13.3828)
return true;
}
// Final do GM:
stock Teleporte(playerid, carroid, interior, Float:X, Float:Y, Float:Z)
{
if(!IsPlayerInVehicle(playerid, carroid))
{
SetPlayerPos(playerid, X, Y, Z), SetPlayerInterior(playerid, interior);
}
else SetVehiclePos(carroid, X, Y, Z), LinkVehicleToInterior(carroid, interior);
}